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公用机提交

beiguoxia 3 years ago
parent
commit
5a62eb0a4b

+ 2 - 3
GameClient/Assets/Game/HotUpdate/Views/DressUp/PhotographSaveView.cs

@@ -35,8 +35,7 @@ namespace GFGGame
         {
 
 
-            string path = Application.persistentDataPath + "/Picture";
-            Debug.Log("文件路径path:" + path);
+            string path = Application.persistentDataPath + "/Picture/";
 
 
 #if UNITY_ANDROID
@@ -63,10 +62,10 @@ namespace GFGGame
             string fileName = DateUtils.Instance.GetCurTime() + ".png";
 
 
-            Debug.Log("文件路径:" + path);
             Texture2D tex = this.viewData as Texture2D;
             byte[] bytes = tex.EncodeToPNG();//将纹理数据,转化成一个png图片
             var filePath = path + fileName;
+            Debug.Log("文件路径:" + filePath);
             File.WriteAllBytes(filePath, bytes);
             //GetSaveState(path);
             savePngAndUpdate(filePath);