zhaoyang %!s(int64=2) %!d(string=hai) anos
pai
achega
5a965eab4b

+ 3 - 0
FGUIProject/assets/League/LeagueAnsweringUI.xml

@@ -21,6 +21,9 @@
     <loader id="n4_pvb4" name="loaBg" xy="540,960" pivot="0.5,0.5" anchor="true" size="1080,2400" fill="scaleMatchWidth">
     <loader id="n4_pvb4" name="loaBg" xy="540,960" pivot="0.5,0.5" anchor="true" size="1080,2400" fill="scaleMatchWidth">
       <relation target="" sidePair="width-width,height-height,center-center,middle-middle"/>
       <relation target="" sidePair="width-width,height-height,center-center,middle-middle"/>
     </loader>
     </loader>
+    <loader id="n57_fqor" name="n57" xy="0,0" size="1080,1920">
+      <relation target="" sidePair="width-width,height-height"/>
+    </loader>
     <image id="n37_9jv6" name="n37" src="9jv66s" fileName="images/lm_dt_db.png" xy="0,0">
     <image id="n37_9jv6" name="n37" src="9jv66s" fileName="images/lm_dt_db.png" xy="0,0">
       <relation target="" sidePair="width-width,height-height"/>
       <relation target="" sidePair="width-width,height-height"/>
     </image>
     </image>

+ 1 - 1
GameClient/Assets/Game/HotUpdate/Views/League/LeagueAnswerView.cs

@@ -29,7 +29,7 @@ namespace GFGGame
 
 
             this.viewCom = _ui.target;
             this.viewCom = _ui.target;
             this.viewCom.Center();
             this.viewCom.Center();
-            this.modal = true;
+            // this.modal = true;
             viewAnimationType = EnumViewAnimationType.ZOOM_CENTER;
             viewAnimationType = EnumViewAnimationType.ZOOM_CENTER;
 
 
             _ui.m_btnClose.onClick.Add(Hide);
             _ui.m_btnClose.onClick.Add(Hide);

+ 1 - 1
GameClient/Assets/Game/HotUpdate/Views/League/LeagueView.cs

@@ -6,7 +6,7 @@ using UnityEngine;
 namespace GFGGame
 namespace GFGGame
 {
 {
     //联盟
     //联盟
-    public class LeagueView : BaseView
+    public class LeagueView : BaseWindow
     {
     {
         private UI_LeagueUI _ui;
         private UI_LeagueUI _ui;
 
 

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