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				@@ -83,10 +83,10 @@ namespace GFGGame 
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				         protected override void OnShown() 
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				         { 
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				             base.OnShown(); 
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				-            if (GuideDataManager.IsGuideFinish(ConstGuideId.LUCKY_BOX) <= 0) 
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				-            { 
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				-                GRoot.inst.touchable = false; 
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				-            } 
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				+            // if (GuideDataManager.IsGuideFinish(ConstGuideId.LUCKY_BOX) <= 0) 
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				+            // { 
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				+            //     GRoot.inst.touchable = false; 
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				+            // } 
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				             int boxId = LuckyBoxDataManager.Instance.luckyBoxIds[0]; 
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				             if (this.viewData != null) 
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				@@ -316,6 +316,12 @@ namespace GFGGame 
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				         private void OnClickBtnBuyTen(EventContext context) 
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				         { 
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				+ 
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				+            if (GuideDataManager.IsGuideFinish(ConstGuideId.LUCKY_BOX) <= 0 && !ViewManager.isViewOpen(typeof(GuideView).FullName)) 
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				+            { 
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				+                //防止点击太快,在引导开启前就被点击到,导致引导卡死 
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				+                return; 
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				+            } 
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				             GObject obj = context.sender as GObject; 
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				             int boxId = (int)obj.data; 
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				             LuckyBoxCfg luckyBoxCfg = LuckyBoxCfgArray.Instance.GetCfg(boxId); 
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				@@ -377,8 +383,8 @@ namespace GFGGame 
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				         { 
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				             if (GuideDataManager.IsGuideFinish(ConstGuideId.LUCKY_BOX) <= 0) 
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				             { 
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				-                GRoot.inst.touchable = true; 
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				                 UpdateToCheckGuide(null); 
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				+                GRoot.inst.touchable = true; 
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				             } 
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				             else 
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				             { 
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