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				@@ -102,7 +102,13 @@ namespace GFGGame 
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				             }); 
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				             EventAgent.AddEventListener(ConstMessage.CARD_UP_SKILL, UpdateUpSkillView); 
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				-            // EventAgent.AddEventListener(ConstMessage.ITEM_CHANGED, OnItemChangeListener); 
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				+            EventAgent.AddEventListener(ConstMessage.ITEM_CHANGED, () => 
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				+            { 
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				+                // _ui.m_ComFosterBottom.m_listStarConsume.numItems = _ui.m_ComFosterBottom.m_listStarConsume.numItems; 
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				+                _ui.m_ComFosterBottom.m_listLvConsume.numItems = _ui.m_ComFosterBottom.m_listLvConsume.numItems; 
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				+                // this.UpdateUpLvView(); 
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				+                this.UpdateUpStarView(); 
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				+            }); 
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				         } 
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				@@ -221,6 +227,8 @@ namespace GFGGame 
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				         /***********************************************************升级***************************************************/ 
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				         private void UpdateUpLvView(bool isPreview = false, int lv = 0, int exp = 0) 
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				         { 
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				+            // _comLvConsumeGold = UI_ComCostCurrency.Proxy(_comFosterBottom.m_ComLvConsumeGold); 
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				+ 
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				             _showLv = isPreview == true ? lv : _cardData.lv; 
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				             _showExp = isPreview == true ? exp : _cardData.exp; 
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				             CardLvlCfg cardLvCfg = CardLvlCfgArray.Instance.GetCfg(_showLv, _cardData.itemCfg.rarity); 
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