Bladeren bron

合成补充提交

zhangyuqian 10 maanden geleden
bovenliggende
commit
5ce1fe6427

+ 25 - 25
GameClient/Assets/Game/HotUpdate/Views/MiniGame/MergeGameView.cs

@@ -29,7 +29,7 @@ namespace GFGGame
         private float startY;
         private int indexX;
         private int indexY;
-        private float waitBtnTime = 0.6f;
+        private float waitBtnTime = 0.5f;
 
         //当前任务id;后台获取数据
         private int taskId;
@@ -78,13 +78,13 @@ namespace GFGGame
             //进入这个界面的时候向后台获取任务id和历史id列表
             idList = MiniGameDateManager.Instance.GetIdListToLL();
             canBtn = true;
-            waitBtnTime = 0.7f;
+            waitBtnTime = 0.5f;
             UpdateView();
             UpdateList();
             UpdateTask();
             UpdateItemData();
             _ui.m_guildDouBaoBtn.target.touchable = false;
-            Timers.inst.AddUpdate(CheckGuide);
+            //Timers.inst.AddUpdate(CheckGuide);
         }
         protected override void OnHide()
         {
@@ -151,14 +151,14 @@ namespace GFGGame
                         if (j == 0)
                         {
                             guideAfuBtn = itemList[i][j];
-                            itemList[i][j].GetChild("icon").icon = "ui://MiniGame/jbnf_doubao_icon";
+                            itemList[i][j].GetChild("icon").icon = "ui://MiniGame/doubao_txkicon";
                             itemList[i][j].onClick.Add(OnClickDouBaoBtn);
                             continue;
                         }
                         if ( j == itemNum - 1)
                         {
                             guideAfuBtn = itemList[i][j];
-                            itemList[i][j].GetChild("icon").icon = "ui://MiniGame/jbnf_afu_icon";
+                            itemList[i][j].GetChild("icon").icon = "ui://MiniGame/afu_txkicon";
                             itemList[i][j].onClick.Add(OnClickAFuBtn);
                             continue;
                         }
@@ -648,25 +648,25 @@ namespace GFGGame
             GoodsItemTipsController.ShowItemTips(propID, sourceDatas);
         }
 
-        private void CheckGuide(object param)
-        {
-            if (GuideDataManager.IsGuideFinish(ConstGuideId.FIELD) <= 0)
-            {
-                UpdateCheckGuide(null);
-            }
-            else
-            {
-                Timers.inst.Remove(CheckGuide);
-            }
-        }
-        protected void UpdateCheckGuide(object param)
-        {
-            if (!ViewManager.CheckIsTopView(this.viewCom)) return;
-            GuideController.TryGuide(guideDouBaoBtn, ConstGuideId.FIELD, 1, "点击豆包按钮获取材料!");
-            GuideController.TryGuide(guideAfuBtn, ConstGuideId.FIELD, 2, "点击阿福按钮获取材料!");
-            GuideController.TryGuide(null, ConstGuideId.FIELD, 3, "拖拽相同材料进行合成!", -1, true, _ui.target.height - 600);
-            GuideController.TryGuide(_ui.m_rewardGet, ConstGuideId.FIELD, 4, "提交对应材料获得物品!");
-            GuideController.TryCompleteGuide(ConstGuideId.FIELD, 5);
-        }
+        //private void CheckGuide(object param)
+        //{
+        //    if (GuideDataManager.IsGuideFinish(ConstGuideId.FIELD) <= 0)
+        //    {
+        //        UpdateCheckGuide(null);
+        //    }
+        //    else
+        //    {
+        //        Timers.inst.Remove(CheckGuide);
+        //    }
+        //}
+        //protected void UpdateCheckGuide(object param)
+        //{
+        //    if (!ViewManager.CheckIsTopView(this.viewCom)) return;
+        //    GuideController.TryGuide(guideDouBaoBtn, ConstGuideId.FIELD, 1, "点击豆包按钮获取材料!");
+        //    GuideController.TryGuide(guideAfuBtn, ConstGuideId.FIELD, 2, "点击阿福按钮获取材料!");
+        //    GuideController.TryGuide(null, ConstGuideId.FIELD, 3, "拖拽相同材料进行合成!", -1, true, _ui.target.height - 600);
+        //    GuideController.TryGuide(_ui.m_rewardGet, ConstGuideId.FIELD, 4, "提交对应材料获得物品!");
+        //    GuideController.TryCompleteGuide(ConstGuideId.FIELD, 5);
+        //}
     }
 }

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GameClient/Assets/ResIn/UI/MiniGame/MiniGame_atlas0_1!a.png


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GameClient/Assets/ResIn/UI/MiniGame/MiniGame_atlas0_1.png


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GameClient/Assets/ResIn/UI/MiniGame/MiniGame_fui.bytes