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更新配置计算

leiyasi 1 year ago
parent
commit
5d2f5ddbd1
1 changed files with 1 additions and 1 deletions
  1. 1 1
      GameClient/Assets/Editor/Excel/Scanner/ItemApproachScanner.cs

+ 1 - 1
GameClient/Assets/Editor/Excel/Scanner/ItemApproachScanner.cs

@@ -156,7 +156,7 @@ namespace GFGEditor
         private static void HandleItemAndDressUpTable(ItemCfg itemCfg, ref int count)
         {
             // 除去初始衣装
-            if (DressUpMenuItemDataManager.defaultID.Contains(itemCfg.id))
+            if (DressUpMenuItemDataManager.defaultID.Contains(itemCfg.id) || itemCfg.isHide > 0)
             {
                 return;
             }