guodong 1 жил өмнө
parent
commit
5daca60947

+ 1 - 1
GameClient/Assets/YooAsset/Editor/AssetBundleBuilder/BuildParametersContext.cs

@@ -46,7 +46,7 @@ namespace YooAsset.Editor
 				if (Parameters.BuildMode == EBuildMode.ForceRebuild || Parameters.BuildMode == EBuildMode.IncrementalBuild)
 				{
 					//修改目录,简化打包流程
-					_packageOutputDirectory = $"{Parameters.BuildOutputRoot}/{Parameters.BuildTarget}/{Parameters.PackageName}";
+					_packageOutputDirectory = $"{Parameters.BuildOutputRoot}/{Parameters.BuildTarget}/{Parameters.PackageName}/HostPlay";
 				}
 				else
 				{