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版本控制

guodong 3 years ago
parent
commit
5dca9cfedd
1 changed files with 1 additions and 1 deletions
  1. 1 1
      GameClient/Assets/Game/Launcher/Version/VersionController.cs

+ 1 - 1
GameClient/Assets/Game/Launcher/Version/VersionController.cs

@@ -45,7 +45,7 @@ namespace GFGGame
             {
                 LogServerHelperHttp.SendNodeLog((int)LogNode.StartCheckVersion);
                 // TODO:生产环境这里的清单名字应该使用带 hash 的版本
-                updateVersions = Versions.UpdateAsync(nameof(Manifest));
+                updateVersions = Versions.UpdateAsync(nameof(Manifest) + LauncherConfig.manifest_v);
                 while(!updateVersions.isDone)
                 {
                     if(updateVersions.asset != null && updateVersions.asset.assetVersion != null)