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工作室更换背景

zhangyuqian 1 year ago
parent
commit
5e5d9c5486

+ 1 - 1
GameClient/Assets/Game/HotUpdate/Views/Studio/StudioFabricView.cs

@@ -33,7 +33,7 @@ namespace GFGGame
             list.ScrollToView(curIndex);
             base.OnShown();
 
-            com.GetChild("loaBg").asLoader.url = ResPathUtil.GetBgImgPath("gzs_fb_bg");
+            com.GetChild("loaBg").asLoader.url = ResPathUtil.GetBgImgPath("gzs_fb_bj");
             com.GetChild("Name").asLoader.url = "ui://Studio/gzs_fb_bt_zwxf";
             com.GetChild("btnChageLine").asLoader.url = ResPathUtil.GetCommonGameResPath("zsx_fl");
             com.height = _ui.target.height;

+ 1 - 1
GameClient/Assets/Game/HotUpdate/Views/Studio/StudioFilingView.cs

@@ -42,7 +42,7 @@ namespace GFGGame
             isReturnView = true;
             _valueBarController = new ValueBarController(_ui.m_comValueBar);
 
-            _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("gzs_fb_bg");
+            _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("gzs_fb_bj");
             _ui.m_btnChageLine.url = ResPathUtil.GetCommonGameResPath("zsx_fl");
 
             _ui.m_list.itemRenderer = RenderListItem;

+ 1 - 1
GameClient/Assets/Game/HotUpdate/Views/Studio/StudioMetalView.cs

@@ -33,7 +33,7 @@ namespace GFGGame
             list.numItems = this.storyLevelCfgs.Count;
             list.ScrollToView(curIndex);
 
-            com.GetChild("loaBg").asLoader.url = ResPathUtil.GetBgImgPath("gzs_fb_bg");
+            com.GetChild("loaBg").asLoader.url = ResPathUtil.GetBgImgPath("gzs_fb_bj");
             com.GetChild("Name").asLoader.url = "ui://Studio/gzs_fb_bt_jsxf";
             com.GetChild("btnChageLine").asLoader.url = ResPathUtil.GetCommonGameResPath("zsx_fl");
 

+ 1 - 1
GameClient/Assets/Game/HotUpdate/Views/Studio/StudioPropertyView.cs

@@ -44,7 +44,7 @@ namespace GFGGame
             list.itemRenderer = ListItemRender;
             _croProperty.onChanged.Add(OnControllerChange);
 
-            _bg0.url = ResPathUtil.GetBgImgPath("gzs_fb_bg");
+            _bg0.url = ResPathUtil.GetBgImgPath("gzs_fb_bj");
             //_bg1.url = "ui://Studio/lm_db_chang_2";
             _btnChageLine.url = ResPathUtil.GetCommonGameResPath("zsx_fl");