guodong 2 年之前
父節點
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5e907a2b27
共有 1 個文件被更改,包括 1 次插入1 次删除
  1. 1 1
      GameClient/Assets/Game/HotUpdate/DressUp/DressUpUtil.cs

+ 1 - 1
GameClient/Assets/Game/HotUpdate/DressUp/DressUpUtil.cs

@@ -264,7 +264,7 @@ namespace GFGGame
 
 
             aniObjName = string.Format(FORMAT_EFFECT_OBJ_NAME, itemCfg.subType, layerId);
             aniObjName = string.Format(FORMAT_EFFECT_OBJ_NAME, itemCfg.subType, layerId);
             TryRemoveObj(parentObj, aniObjName);
             TryRemoveObj(parentObj, aniObjName);
-            TryAddEffectObj(itemCfg.res, aniObjName, parentObj, sortingOrder);
+            TryAddEffectObj(res, aniObjName, parentObj, sortingOrder);
         }
         }
 
 
         private static GameObject AddSpriteObj(string res, string ext, string objName, GameObject parentObj, int sortingOrder, bool needSetMask)
         private static GameObject AddSpriteObj(string res, string ext, string objName, GameObject parentObj, int sortingOrder, bool needSetMask)