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卡牌显示等级和属性分

zhaoyang 2 年之前
父节点
当前提交
6044e72ca0
共有 1 个文件被更改,包括 4 次插入4 次删除
  1. 4 4
      GameClient/Assets/Game/HotUpdate/Views/CommonGame/GoodsItemTipsView.cs

+ 4 - 4
GameClient/Assets/Game/HotUpdate/Views/CommonGame/GoodsItemTipsView.cs

@@ -96,10 +96,10 @@ namespace GFGGame
         }
         private void UpdateScore()
         {
-            bool isDressUp = itemCfg.itemType == ConstItemType.DRESS_UP;
-            _ui.m_comTipsBase.m_loaRarity.visible = isDressUp;
-            _ui.m_comTipsBase.m_grpScore.visible = isDressUp;
-            if (!isDressUp) return;
+            bool isDressUpOrCard = itemCfg.itemType == ConstItemType.DRESS_UP || itemCfg.itemType == ConstItemType.CARD;
+            _ui.m_comTipsBase.m_loaRarity.visible = isDressUpOrCard;
+            _ui.m_comTipsBase.m_grpScore.visible = isDressUpOrCard;
+            if (!isDressUpOrCard) return;
             _ui.m_comTipsBase.m_txtGong.text = "" + itemCfg.score1;
             _ui.m_comTipsBase.m_txtShang.text = "" + itemCfg.score2;
             _ui.m_comTipsBase.m_txtJue.text = "" + itemCfg.score3;