guodong 2 年 前
コミット
60a51134d1

+ 2 - 2
GameClient/Assets/Game/HotUpdate/Controller/LoginController.cs

@@ -242,7 +242,7 @@ namespace GFGGame
             ViewManager.Show<LoadingView>();
             LoadingView.Instance.SetProgress(99);
             LoadingView.Instance.SetDesc("正在进入游戏");
-            LogServerHelperHttp.SendNodeLog((int)LogNode.StartEnterGame);
+            LogServerHelper.SendNodeLog((int)LogNode.StartEnterGame);
             errorCode = await LoginHelper.EnterGame(GameGlobal.zoneScene);
             if (errorCode != ErrorCode.ERR_Success)
             {
@@ -252,7 +252,7 @@ namespace GFGGame
             await GameController.PreEnterGameAsync();
             ViewManager.Hide<ModalStatusView>();
 
-            LogServerHelperHttp.SendNodeLog((int)LogNode.OnEnterGame);
+            LogServerHelper.SendNodeLog((int)LogNode.OnEnterGame);
         }
 
         public static async ETTask ReqReConnectGate()

+ 1 - 1
GameClient/Assets/Game/HotUpdate/Views/CreateRole/CreateRoleView.cs

@@ -41,7 +41,7 @@ namespace GFGGame
         {
             base.OnShown();
             RandomRoleName();
-            LogServerHelperHttp.SendNodeLog((int)LogNode.ShowCreateRole);
+            LogServerHelper.SendNodeLog((int)LogNode.ShowCreateRole);
         }
 
         protected override void OnHide()