| 
					
				 | 
			
			
				@@ -2,7 +2,6 @@ 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 using ET; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 using UnityEngine; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 using GFGGame.Launcher; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-using Unity.Plastic.Newtonsoft.Json; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 namespace GFGGame 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 { 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -71,7 +70,7 @@ namespace GFGGame 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             ItemCfg costItemCfg = ItemCfgArray.Instance.GetCfg(shopCfg.costId); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             if (costItemCfg == null) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                Log.Error($"recharge {buyID} itemCfgId:{shopCfg.costId} config not found!"); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                Log.Error($"recharge2 {buyID} itemCfgId:{shopCfg.costId} config not found!"); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 return; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -151,7 +150,8 @@ namespace GFGGame 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				        
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             Debug.Log("Game.HotUpdate ios LoginSuccessAb: " + message); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            DouYouIosSdkLoginResModel douYouIosSdkLoginResModel = JsonConvert.DeserializeObject<DouYouIosSdkLoginResModel>(message); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+             
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            DouYouIosSdkLoginResModel douYouIosSdkLoginResModel = LitJson.JsonMapper.ToObject<DouYouIosSdkLoginResModel>(message); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             if (douYouIosSdkLoginResModel == null) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 Log.Error($"注意,解析登录回调失败,回调的字符串为 {message} douYouIosSdkLoginResModel is null."); 
			 |