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雅集招募时间

zhaoyang 2 år sedan
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60d83d7df7

+ 1 - 1
FGUIProject/assets/League/components/Button14.xml

@@ -15,7 +15,7 @@
     <text id="n3_u2u3" name="title" xy="71,8" pivot="0.5,0" size="44,39" font="ui://eg2y0ldpa0cftky" fontSize="28" color="#683c28" align="center" vars="true" text="{value=0}/{maxValue=0}">
       <relation target="" sidePair="middle-middle,left-right"/>
     </text>
-    <text id="n5_rv09" name="txtTime" xy="5,61" pivot="0.5,0" size="176,35" font="ui://eg2y0ldpa0cftks" fontSize="25" color="#716660" align="center" autoClearText="true" text="剩余时间23:59">
+    <text id="n5_rv09" name="txtTime" xy="-13,61" pivot="0.5,0" size="213,35" font="ui://eg2y0ldpa0cftks" fontSize="25" color="#716660" align="center" autoClearText="true" text="剩余时间:23:59:00">
       <gearDisplay controller="touchable" pages="0"/>
     </text>
     <component id="n6_a0cf" name="comcost" src="n3xha1" fileName="components/ComCostCurrency.xml" pkg="eg2y0ldp" xy="27,54">

+ 1 - 1
GameClient/Assets/Game/HotUpdate/Views/League/LeagueMemberView.cs

@@ -184,7 +184,7 @@ namespace GFGGame
                 // _ui.m_btnRecruit.m_txtTime.text = "";
                 Timers.inst.Remove(OnUpdateTimer);
             }
-            string time = TimeUtil.FormattingTime6(timeCount);
+            string time = TimeUtil.FormattingTime5(timeCount);
             _ui.m_btnRecruit.m_txtTime.text = string.Format("剩余时间: {0}", time);
         }
         private void UpdateLeader(GObject obj, long roleId)

BIN
GameClient/Assets/ResIn/UI/League/League_fui.bytes