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搭配赛排行榜UI修改

zhangyuqian 11 hónapja
szülő
commit
619c408555

+ 3 - 3
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/MatchingCompetition/UI_Component6.cs

@@ -9,10 +9,10 @@ namespace UI.MatchingCompetition
         public GComponent target;
         public Controller m_c1;
         public GLoader m_playerImage;
+        public GTextField m_descText;
         public GComponent m_head;
         public GTextField m_nameText;
         public GTextField m_countText;
-        public GTextField m_descText;
         public const string URL = "ui://ri3cveycp3ft1q";
         public const string PACKAGE_NAME = "MatchingCompetition";
         public const string RES_NAME = "Component6";
@@ -62,19 +62,19 @@ namespace UI.MatchingCompetition
         {
             m_c1 = comp.GetController("c1");
             m_playerImage = (GLoader)comp.GetChild("playerImage");
+            m_descText = (GTextField)comp.GetChild("descText");
             m_head = (GComponent)comp.GetChild("head");
             m_nameText = (GTextField)comp.GetChild("nameText");
             m_countText = (GTextField)comp.GetChild("countText");
-            m_descText = (GTextField)comp.GetChild("descText");
         }
         public void Dispose(bool disposeTarget = false)
         {
             m_c1 = null;
             m_playerImage = null;
+            m_descText = null;
             m_head = null;
             m_nameText = null;
             m_countText = null;
-            m_descText = null;
             if(disposeTarget && target != null)
             {
                 target.RemoveFromParent();

+ 12 - 9
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/MatchingCompetition/UI_MatchingCompetitionRankUI.cs

@@ -10,12 +10,13 @@ namespace UI.MatchingCompetition
         public Controller m_c1;
         public GLoader m_bg;
         public GLoader m_playerImage;
-        public GLoader m_ruleBtn;
-        public GTextField m_titleText;
-        public GButton m_btnBefore;
+        public GLoader m_outBg;
         public GList m_RankList;
         public UI_Component3 m_playerHead;
         public GButton m_btnLook;
+        public GLoader m_ruleBtn;
+        public GTextField m_titleText;
+        public GButton m_btnBefore;
         public GButton m_BtnBack;
         public const string URL = "ui://ri3cveycp3ft1g";
         public const string PACKAGE_NAME = "MatchingCompetition";
@@ -67,12 +68,13 @@ namespace UI.MatchingCompetition
             m_c1 = comp.GetController("c1");
             m_bg = (GLoader)comp.GetChild("bg");
             m_playerImage = (GLoader)comp.GetChild("playerImage");
-            m_ruleBtn = (GLoader)comp.GetChild("ruleBtn");
-            m_titleText = (GTextField)comp.GetChild("titleText");
-            m_btnBefore = (GButton)comp.GetChild("btnBefore");
+            m_outBg = (GLoader)comp.GetChild("outBg");
             m_RankList = (GList)comp.GetChild("RankList");
             m_playerHead = (UI_Component3)UI_Component3.Create(comp.GetChild("playerHead"));
             m_btnLook = (GButton)comp.GetChild("btnLook");
+            m_ruleBtn = (GLoader)comp.GetChild("ruleBtn");
+            m_titleText = (GTextField)comp.GetChild("titleText");
+            m_btnBefore = (GButton)comp.GetChild("btnBefore");
             m_BtnBack = (GButton)comp.GetChild("BtnBack");
         }
         public void Dispose(bool disposeTarget = false)
@@ -80,13 +82,14 @@ namespace UI.MatchingCompetition
             m_c1 = null;
             m_bg = null;
             m_playerImage = null;
-            m_ruleBtn = null;
-            m_titleText = null;
-            m_btnBefore = null;
+            m_outBg = null;
             m_RankList = null;
             m_playerHead.Dispose();
             m_playerHead = null;
             m_btnLook = null;
+            m_ruleBtn = null;
+            m_titleText = null;
+            m_btnBefore = null;
             m_BtnBack = null;
             if(disposeTarget && target != null)
             {

+ 1 - 0
GameClient/Assets/Game/HotUpdate/Views/MatchingCompetition/MatchingCompetitionRankView.cs

@@ -40,6 +40,7 @@ namespace GFGGame
         {
             base.OnShown();
             _ui.m_bg.url = ResPathUtil.GetBgImgPath("pxs_bj");
+            _ui.m_outBg.url = ResPathUtil.GetBgImgPath("pxs_pmdb");
             _ui.m_titleText.text = JudgingRoundOpenCfgArray.Instance.dataArray[MatchingCompetitionDataManager.Instance.MatchingCompetitionSeason - 1].Name;
             UpdateView();
             UpdateHead();

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GameClient/Assets/ResIn/UI/MatchingCompetition/MatchingCompetition_atlas0!a.png


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GameClient/Assets/ResIn/UI/MatchingCompetition/MatchingCompetition_atlas0.png


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GameClient/Assets/ResIn/UI/MatchingCompetition/MatchingCompetition_atlas0_1!a.png


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GameClient/Assets/ResIn/UI/MatchingCompetition/MatchingCompetition_atlas0_1.png


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GameClient/Assets/ResIn/UI/MatchingCompetition/MatchingCompetition_fui.bytes