Эх сурвалжийг харах

锟斤拷锟矫伙拷锟结交

hexiaojie 5 сар өмнө
parent
commit
61d57a7ca7
28 өөрчлөгдсөн 283 нэмэгдсэн , 50 устгасан
  1. 3 0
      GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/OpenServerActivity/UI_StoryItem.cs
  2. 5 5
      GameClient/Assets/Game/HotUpdate/Views/LuckyBox/LuckyBoxWishView.cs
  3. 24 34
      GameClient/Assets/Game/HotUpdate/Views/OpenServerActivity/OpenServerActivityView.cs
  4. 11 11
      GameClient/Assets/Game/HotUpdate/Views/OpenServerActivity/OpenServerStoryView.cs
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      GameClient/Assets/ResIn/UI/LuckyBox/LuckyBox_atlas0!a.png
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      GameClient/Assets/ResIn/UI/LuckyBox/LuckyBox_atlas0.png
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      GameClient/Assets/ResIn/UI/LuckyBox/LuckyBox_atlas0_1!a.png
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      GameClient/Assets/ResIn/UI/LuckyBox/LuckyBox_atlas0_1.png
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      GameClient/Assets/ResIn/UI/LuckyBox/LuckyBox_atlas0_10!a.png
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      GameClient/Assets/ResIn/UI/LuckyBox/LuckyBox_atlas0_11!a.png
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      GameClient/Assets/ResIn/UI/LuckyBox/LuckyBox_atlas0_11!a.png.meta
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      GameClient/Assets/ResIn/UI/LuckyBox/LuckyBox_atlas0_11.png
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      GameClient/Assets/ResIn/UI/LuckyBox/LuckyBox_atlas0_4!a.png
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      GameClient/Assets/ResIn/UI/LuckyBox/LuckyBox_atlas0_4.png
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      GameClient/Assets/ResIn/UI/LuckyBox/LuckyBox_atlas0_7!a.png
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      GameClient/Assets/ResIn/UI/LuckyBox/LuckyBox_atlas0_7.png
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      GameClient/Assets/ResIn/UI/LuckyBox/LuckyBox_atlas0_8!a.png
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      GameClient/Assets/ResIn/UI/LuckyBox/LuckyBox_atlas0_8.png
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      GameClient/Assets/ResIn/UI/LuckyBox/LuckyBox_atlas0_9!a.png
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      GameClient/Assets/ResIn/UI/LuckyBox/LuckyBox_atlas0_9.png
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      GameClient/Assets/ResIn/UI/LuckyBox/LuckyBox_fui.bytes
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      GameClient/Assets/ResIn/UI/OpenServerActivity/OpenServerActivity_atlas0!a.png
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      GameClient/Assets/ResIn/UI/OpenServerActivity/OpenServerActivity_atlas0.png
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      GameClient/Assets/ResIn/UI/OpenServerActivity/OpenServerActivity_atlas0_1!a.png
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      GameClient/Assets/ResIn/UI/OpenServerActivity/OpenServerActivity_atlas0_1.png
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      GameClient/Assets/ResIn/UI/OpenServerActivity/OpenServerActivity_fui.bytes

+ 3 - 0
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/OpenServerActivity/UI_StoryItem.cs

@@ -9,6 +9,7 @@ namespace UI.OpenServerActivity
         public GComponent target;
         public Controller m_storyImageType;
         public Controller m_posType;
+        public Controller m_openCloseType;
         public GLoader m_loaItemBg;
         public UI_item m_rewardItem;
         public GTextField m_txtTitle;
@@ -65,6 +66,7 @@ namespace UI.OpenServerActivity
         {
             m_storyImageType = comp.GetController("storyImageType");
             m_posType = comp.GetController("posType");
+            m_openCloseType = comp.GetController("openCloseType");
             m_loaItemBg = (GLoader)comp.GetChild("loaItemBg");
             m_rewardItem = (UI_item)UI_item.Create(comp.GetChild("rewardItem"));
             m_txtTitle = (GTextField)comp.GetChild("txtTitle");
@@ -77,6 +79,7 @@ namespace UI.OpenServerActivity
         {
             m_storyImageType = null;
             m_posType = null;
+            m_openCloseType = null;
             m_loaItemBg = null;
             m_rewardItem.Dispose();
             m_rewardItem = null;

+ 5 - 5
GameClient/Assets/Game/HotUpdate/Views/LuckyBox/LuckyBoxWishView.cs

@@ -31,16 +31,16 @@ namespace GFGGame
             this.viewCom.Center();
             this.modal = true;
 
-            _ui.m_btnWish1.data = 1;
+            _ui.m_btnWish1.data = 0;
             _ui.m_btnWish1.onClick.Add(OnClickBtnWish);
-            _ui.m_btnWish2.data = 0;
+            _ui.m_btnWish2.data = 1;
             _ui.m_btnWish2.onClick.Add(OnClickBtnWish);
             _ui.m_btnRule.onClick.Add(RuleController.ShowRuleView);
             _ui.m_btnRule.data = 300024;
 
-            _ui.m_btnShow1.data = 1;
+            _ui.m_btnShow1.data = 0;
             _ui.m_btnShow1.onClick.Add(OnClickBtnShow);
-            _ui.m_btnShow2.data = 0;
+            _ui.m_btnShow2.data = 1;
             _ui.m_btnShow2.onClick.Add(OnClickBtnShow);
         }
         protected override void AddEventListener()
@@ -65,7 +65,7 @@ namespace GFGGame
                 _ui.m_showType.selectedIndex = 0;
             }
             
-            _ui.m_showType.selectedIndex = 3;
+            _ui.m_showType.selectedIndex = 4;
 
             int activityId = ActivityDataManager.Instance.GetCurOpenActiveByType(_actLimitTsy);
             ActivityOpenCfg activityOpenCfg = ActivityOpenCfgArray.Instance.GetCfg(activityId);

+ 24 - 34
GameClient/Assets/Game/HotUpdate/Views/OpenServerActivity/OpenServerActivityView.cs

@@ -46,36 +46,36 @@ namespace GFGGame
             isReturnView = true;
 
             _ui.m_btnBack.onClick.Add(OnClickBtnBack);
-            _ui.m_btnHeaven.target.onClick.Add(OnClickBtnHeaven);
-            _ui.m_btnMingTong.target.onClick.Add(OnClickBtnMingTong);
-            _ui.m_btnAnswerTianmen.target.onClick.Add(OnClickBtnAnswerTianmen);
+            _ui.m_btnHeaven.onClick.Add(OnClickBtnHeaven);
+            _ui.m_btnMingTong.onClick.Add(OnClickBtnMingTong);
+            _ui.m_btnAnswerTianmen.onClick.Add(OnClickBtnAnswerTianmen);
             _ui.m_btnTenShu.onClick.Add(OnClickBtnTenShu);
-            _ui.m_btnNineZhouPool.target.onClick.Add(OnClickBtnNineZhouPool);
+            _ui.m_btnNineZhouPool.onClick.Add(OnClickBtnNineZhouPool);
             _ui.m_buttonNewYearLogin.onClick.Add(OnClickButtonNewYearLogin);
             AddEffect();
         }
 
         private void AddEffect()
         {
-            _effectUI2 = EffectUIPool.CreateEffectUI(_ui.m_holderSmallBg, "ui_Activity", "JXWJ_All_tx/JXWJ_All_tx");
-            _effectUI3 = EffectUIPool.CreateEffectUI(_ui.m_holderTitle, "ui_Activity", "JXWJ_Text/JXWJ_Text");
-            _effectUI4 = EffectUIPool.CreateEffectUI(_ui.m_holderFog, "ui_Activity", "JXWJ_Button/JXWJ_Button");
+            //_effectUI2 = EffectUIPool.CreateEffectUI(_ui.m_holderSmallBg, "ui_Activity", "NewAtv_Quad");
+            //_effectUI3 = EffectUIPool.CreateEffectUI(_ui.m_holderSmallBgTx, "ui_Activity", "NewAtv_Quad_tx");
+            _effectUI4 = EffectUIPool.CreateEffectUI(_ui.m_holderFog, "ui_Activity", "NewAtv_BG_tx");
         }
 
         protected override void OnShown()
         {
             base.OnShown();
             _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("bg_jxwj");
-            _ui.m_buttonNewYearLogin.visible = false;
             RefreshTimeText();
             UpdateRedDot();
+            _ui.m_buttonNewYearLogin.visible = false;
             //RefreshButtonNewYearLogin();
             int actLimitId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitStlyc);
             ActivityOpenCfg activiyCfg = ActivityOpenCfgArray.Instance.GetCfg(actLimitId);
-            if (activiyCfg != null)
-            {
-                _ui.m_timeText.text = GetTImeText(activiyCfg.endTime);
-            }
+            // if (activiyCfg != null)
+            // {
+            //     _ui.m_timeText.text = GetTImeText(activiyCfg.endTime);
+            // }
             Timers.inst.Add(1, 0, UpdateTime);
             Timers.inst.Add(0.2f, 1, ShowEffTime);
         }
@@ -109,10 +109,10 @@ namespace GFGGame
 
         private void UpdateRedDot()
         {
-            RedDotController.Instance.SetComRedDot(_ui.m_btnTenShu, (RedDotDataManager.Instance.GetActLuckyBoxRewardRed(ConstLimitTimeActivityType.ActLimitStlyc) || RedDotDataManager.Instance.GetGiftBagRewardRed() || RedDotDataManager.Instance.GetMeiRiTeHuiRed()), "");
-            //RedDotController.Instance.SetComRedDot(_ui.m_btnHeaven, MiniGameDateManager.Instance.GetRewardRot());
-            RedDotController.Instance.SetComRedDot(_ui.m_btnAnswerTianmen.target, RedDotDataManager.Instance.GetOpenServerStoryRed(), "");
-            //RedDotController.Instance.SetComRedDot(_ui.m_buttonNewYearLogin, ActivityDataManager.Instance.CanGetNewYearLoginRed(), "", 0, 0);
+            RedDotController.Instance.SetComRedDot(_ui.m_btnTenShu, (RedDotDataManager.Instance.GetActLuckyBoxRewardRed(ConstLimitTimeActivityType.ActLimitStlyc) || RedDotDataManager.Instance.GetGiftBagRewardRed() || RedDotDataManager.Instance.GetMeiRiTeHuiRed()), "", -100, 11);
+            RedDotController.Instance.SetComRedDot(_ui.m_btnHeaven, MiniGameDateManager.Instance.GetRewardRot());
+            RedDotController.Instance.SetComRedDot(_ui.m_btnAnswerTianmen, RedDotDataManager.Instance.GetOpenServerStoryRed(), "", -80, 100);
+            RedDotController.Instance.SetComRedDot(_ui.m_buttonNewYearLogin, ActivityDataManager.Instance.CanGetNewYearLoginRed(), "", 0, 0);
         }
 
         private void UpdateTime(object param)
@@ -151,29 +151,22 @@ namespace GFGGame
         private void OnClickBtnHeaven()
         {
             //小游戏入口
-            _ui.m_btnHeaven.m_t0.Play(() => {
-                if (JudgeActivityExpire())
-                    ViewManager.Show<MergeGameView>();
-            });
+            if (JudgeActivityExpire())
+                ViewManager.Show<GameStartView>();
         }
 
         private void OnClickBtnMingTong()
         {
             //副本入口
-            _ui.m_btnMingTong.m_t0.Play(() =>
-            {
-                if (JudgeActivityExpire())
-                    ViewManager.Show<OpenServerFightView>(ConstLimitTimeActivityType.ActLimitStlyc);
-            });
+            if (JudgeActivityExpire())
+                ViewManager.Show<OpenServerFightView>(ConstLimitTimeActivityType.ActLimitStlyc);
         }
 
         private void OnClickBtnAnswerTianmen()
         {
             //剧情入口
-            _ui.m_btnAnswerTianmen.m_t0.Play(()=> {
-                if (JudgeActivityExpire())
-                    ViewManager.Show<OpenServerStoryView>(ConstLimitTimeActivityType.ActLimitStlyc);
-            });
+            if (JudgeActivityExpire())
+                ViewManager.Show<OpenServerStoryView>(ConstLimitTimeActivityType.ActLimitStlyc);
         }
 
         private void OnClickBtnTenShu()
@@ -184,11 +177,8 @@ namespace GFGGame
 
         private void OnClickBtnNineZhouPool() 
         {
-            _ui.m_btnNineZhouPool.m_t0.Play(()=> {
-                if (JudgeActivityExpire())
-                    ViewManager.Show<StoreView>(new object[] { ConstStoreTabId.STORE_EXCHANGE, ConstStoreSubId.STORE_ACTIVITY_EXCHANGE });
-            });
-
+            if(JudgeActivityExpire())
+                ViewManager.Show<StoreView>(new object[] { ConstStoreTabId.STORE_EXCHANGE, ConstStoreSubId.STORE_ACTIVITY_EXCHANGE });
         }
 
         private void OnClickButtonNewYearLogin()

+ 11 - 11
GameClient/Assets/Game/HotUpdate/Views/OpenServerActivity/OpenServerStoryView.cs

@@ -13,15 +13,15 @@ namespace GFGGame
         private int _activityId;
         private int _activityType;
         private ActivityOpenCfg _activityCfg;
-        private ValueBarController _valueBarController;
+        //private ValueBarController _valueBarController;
 
         public override void Dispose()
         {
-            if (_valueBarController != null)
-            {
-                _valueBarController.Dispose();
-                _valueBarController = null;
-            }
+            // if (_valueBarController != null)
+            // {
+            //     _valueBarController.Dispose();
+            //     _valueBarController = null;
+            // }
 
             if (_ui != null)
             {
@@ -45,7 +45,7 @@ namespace GFGGame
             isfullScreen = true;
             isReturnView = true;
 
-            _valueBarController = new ValueBarController(_ui.m_valueBar);
+            //_valueBarController = new ValueBarController(_ui.m_valueBar);
 
             _ui.m_btnBack.onClick.Add(OnClickBtnBack);
             _ui.m_list.itemRenderer = RenderListItem;
@@ -59,12 +59,12 @@ namespace GFGGame
         protected override void OnShown()
         {
             base.OnShown();
-            _valueBarController.OnShown();
-            _valueBarController.UpdateList(new List<int>() {  3008010 });
+            // _valueBarController.OnShown();
+            // _valueBarController.UpdateList(new List<int>() {  ConstItemID.GET_TICKETS });
             _activityType = (int)this.viewData;
             StudioDataManager.Instance.VIEW_NAME = typeof(OpenServerStoryView).FullName;
             StudioDataManager.Instance.PROPERTY_SELECT_INDEX = _activityType;
-            _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("bg_jxwj");
+            _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("sdcy_jq_bg");
             _activityId = ActivityDataManager.Instance.GetCurOpenActiveByType(_activityType);
             _activityCfg = ActivityOpenCfgArray.Instance.GetCfg(_activityId);
             _storyLevelCfgs.Clear();
@@ -74,7 +74,7 @@ namespace GFGGame
         protected override void OnHide()
         {
             base.OnHide();
-            _valueBarController.OnHide();
+            //_valueBarController.OnHide();
         }
 
         protected override void RemoveEventListener()

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