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@@ -84,7 +84,8 @@ namespace GFGGame
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if (_sceneObject == null)
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if (_sceneObject == null)
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{
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{
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_sceneObject = PrefabManager.Instance.InstantiateSync(ResPathUtil.GetPrefabPath("SceneFightResult"));
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_sceneObject = PrefabManager.Instance.InstantiateSync(ResPathUtil.GetPrefabPath("SceneFightResult"));
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- MyDressUpHelper.dressUpObj.setSceneObj(_sceneObject, false, false, null, false);
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+ MyDressUpHelper.dressUpObj.setSceneObj(_sceneObject, false, false, null, true);
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+ MyDressUpHelper.dressUpObj.AddOrRemove(180014, false);
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}
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}
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MyDressUpHelper.dressUpObj.PutOnItemList(roleData.itemList);
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MyDressUpHelper.dressUpObj.PutOnItemList(roleData.itemList);
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