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@@ -1287,7 +1287,7 @@ namespace GFGGame
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if (redPointUpdateFrame < 0) return;
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if (redPointUpdateFrame < 0) return;
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if (!GameGlobal.AfterDataInited) return;
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if (!GameGlobal.AfterDataInited) return;
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if (!ViewManager.CheckIsTopView(this.viewCom)) return;
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if (!ViewManager.CheckIsTopView(this.viewCom)) return;
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- LogUtil.LogEditor($"MainUIView UpdateRedDot redPointUpdateFrame {redPointUpdateFrame}");
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+ // LogUtil.LogEditor($"MainUIView UpdateRedDot redPointUpdateFrame {redPointUpdateFrame}");
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if (redPointUpdateFrame == 0)
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if (redPointUpdateFrame == 0)
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_valueBarController.UpdateRedPoint();
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_valueBarController.UpdateRedPoint();
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if (redPointUpdateFrame == 1)
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if (redPointUpdateFrame == 1)
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