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@@ -116,7 +116,11 @@ namespace GFGGame
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string value = infos[1];
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string value = infos[1];
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var levelCfgId = int.Parse(value);
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var levelCfgId = int.Parse(value);
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var levelCfg = StoryLevelCfgArray.Instance.GetCfg(levelCfgId);
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var levelCfg = StoryLevelCfgArray.Instance.GetCfg(levelCfgId);
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-
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+ if (!MainStoryDataManager.CheckLevelUnlock(levelCfgId))
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+ {
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+ PromptController.Instance.ShowFloatTextPrompt("关卡未开启");
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+ break;
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+ }
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if (levelCfg.type == ConstInstanceZonesType.Story)
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if (levelCfg.type == ConstInstanceZonesType.Story)
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{
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{
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if ((string)_fromeViewDatas[0] == ViewName.DRESS_UP_FIGHT_VIEW)
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if ((string)_fromeViewDatas[0] == ViewName.DRESS_UP_FIGHT_VIEW)
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