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				@@ -1,6 +1,7 @@ 
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				 using FairyGUI; 
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				 using UnityEngine; 
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				 using ET; 
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				+using static GFGGame.LauncherConfig; 
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				 namespace GFGGame 
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				 { 
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				@@ -116,7 +117,7 @@ namespace GFGGame 
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				             int skipGuide = StorageDataManager.Instance.GetStorageValue(ConstStorageId.STORAGE_SKIP_GUIDE); 
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				-            if (skipGuide <= 0) 
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				+            if (skipGuide <= 0 && LauncherConfig.netType == EnumNetType.LOCAL) 
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				             { 
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				                 Alert.Show("是否跳过引导?如果您是第一次体验,建议不要跳过引导!") 
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				                            .SetLeftButton(true, "不用", (obj) => 
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				@@ -133,7 +134,7 @@ namespace GFGGame 
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				             } 
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				             else 
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				             { 
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				-                if (skipGuide == 2) GameGlobal.skipGuide = true; 
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				+                if (skipGuide == 2 && LauncherConfig.netType == EnumNetType.LOCAL) GameGlobal.skipGuide = true; 
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				                 EnterGame(); 
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				             } 
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