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@@ -1,6 +1,7 @@
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using FairyGUI;
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using UnityEngine;
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using ET;
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+using static GFGGame.LauncherConfig;
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namespace GFGGame
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{
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@@ -116,7 +117,7 @@ namespace GFGGame
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int skipGuide = StorageDataManager.Instance.GetStorageValue(ConstStorageId.STORAGE_SKIP_GUIDE);
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- if (skipGuide <= 0)
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+ if (skipGuide <= 0 && LauncherConfig.netType == EnumNetType.LOCAL)
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{
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Alert.Show("是否跳过引导?如果您是第一次体验,建议不要跳过引导!")
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.SetLeftButton(true, "不用", (obj) =>
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@@ -133,7 +134,7 @@ namespace GFGGame
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}
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else
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{
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- if (skipGuide == 2) GameGlobal.skipGuide = true;
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+ if (skipGuide == 2 && LauncherConfig.netType == EnumNetType.LOCAL) GameGlobal.skipGuide = true;
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EnterGame();
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}
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