|
@@ -633,7 +633,8 @@ namespace GFGGame
|
|
|
{
|
|
|
allCircleScore = ScoreSystemData.Instance.GetAllCircleAddScore(roleData);
|
|
|
}
|
|
|
- _ui.m_comClick.m_comAllPerfect.m_txtCount.text = allCircleScore.ToString();
|
|
|
+ //_ui.m_comClick.m_comAllPerfect.m_txtCount.text = allCircleScore.ToString();
|
|
|
+ CheckNumImage(allCircleScore.ToString());
|
|
|
_ui.m_comClick.m_comResult.target.visible = false;
|
|
|
|
|
|
_time = 0;
|
|
@@ -645,6 +646,76 @@ namespace GFGGame
|
|
|
CheckAllPerfectClickSkill();
|
|
|
});
|
|
|
}
|
|
|
+
|
|
|
+ private void CheckNumImage(string Num)
|
|
|
+ {
|
|
|
+ string res = "ui://Main/zd_pf_sz";
|
|
|
+ List<GLoader> num = new List<GLoader>
|
|
|
+ {
|
|
|
+ _ui.m_comClick.m_comAllPerfect.m_num0,
|
|
|
+ _ui.m_comClick.m_comAllPerfect.m_num1,
|
|
|
+ _ui.m_comClick.m_comAllPerfect.m_num2,
|
|
|
+ _ui.m_comClick.m_comAllPerfect.m_num3,
|
|
|
+ _ui.m_comClick.m_comAllPerfect.m_num4,
|
|
|
+ };
|
|
|
+ ET.Log.Debug("y: " +_ui.m_comClick.m_comAllPerfect.m_numGrade.y);
|
|
|
+ string numflog = "";
|
|
|
+ for (int i = 0 ; i < 5; i++)
|
|
|
+ {
|
|
|
+ ET.Log.Debug("numflog" + numflog +" i"+ i);
|
|
|
+ numflog = Num.Length > i ? Num.Substring(i, 1) : "";
|
|
|
+ ET.Log.Debug("numflog" + numflog);
|
|
|
+ switch (Num.Length)
|
|
|
+ {
|
|
|
+ case 0:
|
|
|
+ num[i].url = null;
|
|
|
+ break;
|
|
|
+ case 1:
|
|
|
+ if(i == 2)
|
|
|
+ {
|
|
|
+ num[i].url = res + numflog;
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ num[i].url = null;
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ case 2:
|
|
|
+ if (i >= 1 && i<=2)
|
|
|
+ {
|
|
|
+ num[i].url = res + numflog;
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ num[i].url = null;
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ case 3:
|
|
|
+ if (i >= 1 && i <= 3)
|
|
|
+ {
|
|
|
+ num[i].url = res + numflog;
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ num[i].url = null;
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ case 4:
|
|
|
+ if (i >= 0 && i <= 3)
|
|
|
+ {
|
|
|
+ num[i].url = res + numflog;
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ num[i].url = null;
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ case 5:
|
|
|
+ num[i].url = res + numflog;
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
private void OnBtnSpeedUp()
|
|
|
{
|
|
|
FightDataManager.Instance.fightSpeed = FightDataManager.Instance.fightSpeed == 1 ? FightDataManager.Instance.maxFightSpeed : 1;
|