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@@ -54,16 +54,16 @@ namespace GFGGame
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private void InitList()
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{
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_ui.m_list.RemoveChildren();
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- DiamondPurpleStoreCfg[] dataArray = DiamondPurpleStoreCfgArray.Instance.dataArray;
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+ RechargeCfg[] dataArray = RechargeCfgArray.Instance.dataArray;
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int len = dataArray.Length;
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for (int i = 0; i < len; i++)
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{
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- DiamondPurpleStoreCfg itemData = dataArray[i];
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+ RechargeCfg itemData = dataArray[i];
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UI_StoreListItem itemUI = UI_StoreListItem.Proxy();
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- itemUI.m_btnBuy.text = "¥" + itemData.costNum;
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+ itemUI.m_btnBuy.text = "¥" + itemData.price;
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itemUI.m_btnBuy.onClick.Add(() =>
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{
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- ItemUtil.AddDiamondPurple(itemData.itemNum, itemData.costNum);
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+ RechargeSProxy.ReqRecharge(itemData.id).Coroutine();
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});
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itemUI.m_txtName.text = itemData.name + "x" + itemData.itemNum;
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itemUI.m_imgDouble.visible = false;
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