zhaoyang 2 lat temu
rodzic
commit
68928cf000

+ 1 - 0
GameClient/Assets/Game/HotUpdate/DressUp/DressUpUtil.cs

@@ -231,6 +231,7 @@ namespace GFGGame
             GameObject gameObject = AddSpriteObj(res, ext, spritObjName, parentObj, sortingOrder, needSetMask);
             if (itemCfg.subType == (int)ConstDressUpItemType.BEI_JING)
             {
+                Debug.Log("layerName:" + LayerMask.LayerToName(6));
                 int layer = LayerMask.NameToLayer("Bg");
                 gameObject.layer = layer;
             }