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				@@ -711,6 +711,7 @@ namespace GFGGame 
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				             string partName = ""; 
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				             string ext = "png"; 
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				             listItem.m_btnAni.visible = false; 
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				+            Debug.Log("id:" + id + "   _currentMenuType:" + _currentMenuType); 
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				             if (_currentMenuType == (int)ConstDressUpItemType.TAO_ZHUANG) 
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				             { 
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				                 SuitCfg suitCfg = SuitCfgArray.Instance.GetCfg(id); 
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				@@ -723,6 +724,9 @@ namespace GFGGame 
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				                 listItem.m_ScoreType.visible = false; 
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				                 listItem.m_imgNew.visible = false; 
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				+                bool SuitHasAction = SuitCfgArray.Instance.CheckSuitHasAction(id); 
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				+                bool HasActionRes = DressUpMenuSuitDataManager.CheckSuitHasActionRes(id); 
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				+                Debug.Log("SuitHasAction:" + SuitHasAction + "   HasActionRes:" + HasActionRes + "    suitCfg.res" + suitCfg.aniRes); 
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				                 listItem.m_btnAni.visible = SuitCfgArray.Instance.CheckSuitHasAction(id) && DressUpMenuSuitDataManager.CheckSuitHasActionRes(id); 
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				                 // listItem.m_comAxtionSelect.m_btnNormal.icon = ResPathUtil.GetIconPath(suitCfg.res, ext); 
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