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@@ -8,12 +8,12 @@ namespace UI.Studio
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{
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{
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public GComponent target;
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public GComponent target;
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public Controller m_type;
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public Controller m_type;
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- public GLoader m_Bg;
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+ public GLoader m_loaBg;
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public GComponent m_comValueBar;
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public GComponent m_comValueBar;
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public GButton m_btnBack;
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public GButton m_btnBack;
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public GButton m_btnChange;
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public GButton m_btnChange;
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public GLoader m_btnChageLine;
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public GLoader m_btnChageLine;
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- public GLoader m_loaBg;
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+ public GLoader m_role;
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public GList m_list;
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public GList m_list;
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public GButton m_btnReward;
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public GButton m_btnReward;
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public GButton m_btnSuit;
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public GButton m_btnSuit;
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@@ -71,12 +71,12 @@ namespace UI.Studio
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private void Init(GComponent comp)
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private void Init(GComponent comp)
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{
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{
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m_type = comp.GetController("type");
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m_type = comp.GetController("type");
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- m_Bg = (GLoader)comp.GetChild("Bg");
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+ m_loaBg = (GLoader)comp.GetChild("loaBg");
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m_comValueBar = (GComponent)comp.GetChild("comValueBar");
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m_comValueBar = (GComponent)comp.GetChild("comValueBar");
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m_btnBack = (GButton)comp.GetChild("btnBack");
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m_btnBack = (GButton)comp.GetChild("btnBack");
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m_btnChange = (GButton)comp.GetChild("btnChange");
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m_btnChange = (GButton)comp.GetChild("btnChange");
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m_btnChageLine = (GLoader)comp.GetChild("btnChageLine");
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m_btnChageLine = (GLoader)comp.GetChild("btnChageLine");
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- m_loaBg = (GLoader)comp.GetChild("loaBg");
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+ m_role = (GLoader)comp.GetChild("role");
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m_list = (GList)comp.GetChild("list");
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m_list = (GList)comp.GetChild("list");
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m_btnReward = (GButton)comp.GetChild("btnReward");
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m_btnReward = (GButton)comp.GetChild("btnReward");
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m_btnSuit = (GButton)comp.GetChild("btnSuit");
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m_btnSuit = (GButton)comp.GetChild("btnSuit");
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@@ -90,12 +90,12 @@ namespace UI.Studio
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public void Dispose(bool disposeTarget = false)
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public void Dispose(bool disposeTarget = false)
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{
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{
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m_type = null;
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m_type = null;
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- m_Bg = null;
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+ m_loaBg = null;
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m_comValueBar = null;
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m_comValueBar = null;
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m_btnBack = null;
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m_btnBack = null;
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m_btnChange = null;
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m_btnChange = null;
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m_btnChageLine = null;
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m_btnChageLine = null;
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- m_loaBg = null;
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+ m_role = null;
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m_list = null;
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m_list = null;
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m_btnReward = null;
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m_btnReward = null;
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m_btnSuit = null;
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m_btnSuit = null;
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