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				@@ -9,9 +9,16 @@ namespace GFGGame 
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				     { 
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				         private UI_PhoneBindingUI _ui; 
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				+        private EffectUI _effectUI1; 
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				+        private EffectUI _effectUI2; 
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				         public override void Dispose() 
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				         { 
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				+            EffectUIPool.Recycle(_effectUI1); 
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				+            _effectUI1 = null; 
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				+            EffectUIPool.Recycle(_effectUI2); 
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				+            _effectUI2 = null; 
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				+ 
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				             if (_ui != null) 
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				             { 
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				                 _ui.Dispose(); 
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				@@ -34,6 +41,8 @@ namespace GFGGame 
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				             _ui.m_icon.url = ResPathUtil.GetIconPath(ItemCfgArray.Instance.GetCfg(ConstItemID.DIAMOND_RED)); 
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				             _ui.m_btnGetCode.onClick.Add(OnBtnGetCode); 
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				             _ui.m_btnClose.onClick.Add(Hide); 
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				+ 
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				+            AddEffect(); 
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				         } 
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				         protected override void OnShown() 
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				@@ -55,5 +64,14 @@ namespace GFGGame 
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				         { 
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				         } 
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				+ 
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				+        private void AddEffect() 
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				+        { 
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				+            //邊框左上角特效 
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				+            _effectUI1 = EffectUIPool.CreateEffectUI(_ui.m_holderLeftTop, "ui_Activity", "Com_window_L_up"); 
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				+ 
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				+            //邊框右下角特效 
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				+            _effectUI2 = EffectUIPool.CreateEffectUI(_ui.m_holderRightDowm, "ui_Activity", "Com_window_R_Down"); 
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				+        } 
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				     } 
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				 } 
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