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@@ -214,7 +214,7 @@ namespace GFGGame
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_ui.m_proScore.m_txtMineScore.text = RoleDataManager.roleName + "0";
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_ui.m_btnBack.visible = true;
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- _speed =EquipDataCache.cacher.fightSpeed;
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+ _speed = EquipDataCache.cacher.fightSpeed;
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if (_levelCfg.type == ConstInstanceZonesType.Field)
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{
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_speed = EquipDataCache.cacher.fieldFightSpeed;
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@@ -261,6 +261,7 @@ namespace GFGGame
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GComponent btnSkill = _ui.target.GetChild("btnSkill" + i).asCom;
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UI_ComBtnSkill item = UI_ComBtnSkill.Proxy(btnSkill);
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item.m_txtCount.text = roleSkillCfgs[i].limiteCount.ToString();
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+ btnSkill.touchable = true;
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if (_isAutoPlay)
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{
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