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选中自动战斗打田野调查,再取消自动战斗打主线,技能无法点击

zhaoyang 3 years ago
parent
commit
6aa02ec826

+ 2 - 1
GameClient/Assets/Game/HotUpdate/Views/MainStory/StoryFightTargetScoreView.cs

@@ -214,7 +214,7 @@ namespace GFGGame
             _ui.m_proScore.m_txtMineScore.text = RoleDataManager.roleName + "0";
             _ui.m_proScore.m_txtMineScore.text = RoleDataManager.roleName + "0";
             _ui.m_btnBack.visible = true;
             _ui.m_btnBack.visible = true;
 
 
-            _speed =EquipDataCache.cacher.fightSpeed;
+            _speed = EquipDataCache.cacher.fightSpeed;
             if (_levelCfg.type == ConstInstanceZonesType.Field)
             if (_levelCfg.type == ConstInstanceZonesType.Field)
             {
             {
                 _speed = EquipDataCache.cacher.fieldFightSpeed;
                 _speed = EquipDataCache.cacher.fieldFightSpeed;
@@ -261,6 +261,7 @@ namespace GFGGame
                 GComponent btnSkill = _ui.target.GetChild("btnSkill" + i).asCom;
                 GComponent btnSkill = _ui.target.GetChild("btnSkill" + i).asCom;
                 UI_ComBtnSkill item = UI_ComBtnSkill.Proxy(btnSkill);
                 UI_ComBtnSkill item = UI_ComBtnSkill.Proxy(btnSkill);
                 item.m_txtCount.text = roleSkillCfgs[i].limiteCount.ToString();
                 item.m_txtCount.text = roleSkillCfgs[i].limiteCount.ToString();
+                btnSkill.touchable = true;
                 if (_isAutoPlay)
                 if (_isAutoPlay)
                 {
                 {