|  | @@ -157,8 +157,8 @@ namespace GFGGame
 | 
	
		
			
				|  |  |              // _btnStudio.onClick.Add(OnClickBtnStudio);
 | 
	
		
			
				|  |  |              // _btnField.onClick.Add(OnClickBtnField);
 | 
	
		
			
				|  |  |              _btnBag.onClick.Add(OnClickBtnBag);
 | 
	
		
			
				|  |  | -            _ui.m_btnGiftBag1.target.onClick.Add(OnClickBtnGiftBag1);
 | 
	
		
			
				|  |  | -            _ui.m_btnGiftBag2.target.onClick.Add(OnClickBtnGiftBag2);
 | 
	
		
			
				|  |  | +            _ui.m_btnGiftBag1.target.onClick.Add(OnClickBtnGiftBag2);
 | 
	
		
			
				|  |  | +            _ui.m_btnGiftBag2.target.onClick.Add(OnClickBtnGiftBag1);
 | 
	
		
			
				|  |  |  
 | 
	
		
			
				|  |  |              _ui.m_loaRight.target.onClick.Add(MoveLeft);
 | 
	
		
			
				|  |  |              _ui.m_loaLeft.target.onClick.Add(MoveRight);
 | 
	
	
		
			
				|  | @@ -178,7 +178,7 @@ namespace GFGGame
 | 
	
		
			
				|  |  |              _ui.m_btnChange.m_c1.selectedIndex = 1;
 | 
	
		
			
				|  |  |              _ui.m_btnChange.target.selected = true;
 | 
	
		
			
				|  |  |  
 | 
	
		
			
				|  |  | -            GuideCfg cfg = GuideCfgArray.Instance.GetCfg(ConstGuideId.OPEN_TAGS);
 | 
	
		
			
				|  |  | +            GuideCfg cfg = GuideCfgArray.Instance.GetCfg(ConstGuideId.ARENA_OPEN);
 | 
	
		
			
				|  |  |              // StorageSProxy.ReqSetClientValue(ConstStorageId.STORAGE_GUIDE + cfg.id, 0).Coroutine();
 | 
	
		
			
				|  |  |              // StorageSProxy.ReqSetClientValue(ConstStorageId.STORAGE_GUIDE + cfg.id, 1).Coroutine();
 | 
	
		
			
				|  |  |              AddEffect();
 | 
	
	
		
			
				|  | @@ -721,12 +721,12 @@ namespace GFGGame
 | 
	
		
			
				|  |  |                  .Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
 | 
	
		
			
				|  |  |              if (list.Count == 0)
 | 
	
		
			
				|  |  |              {
 | 
	
		
			
				|  |  | -                _ui.m_btnGiftBag1.target.visible = false;
 | 
	
		
			
				|  |  | +                _ui.m_btnGiftBag2.target.visible = false;
 | 
	
		
			
				|  |  |              }
 | 
	
		
			
				|  |  |              else
 | 
	
		
			
				|  |  |              {
 | 
	
		
			
				|  |  | -                _ui.m_btnGiftBag1.m_txtTime.text = TimeUtil.GetTimeLeft(TimeInfo.Instance.ServerNow(), list[0].EndTime);
 | 
	
		
			
				|  |  | -                _ui.m_btnGiftBag1.target.visible = true;
 | 
	
		
			
				|  |  | +                _ui.m_btnGiftBag2.m_txtTime.text = TimeUtil.GetTimeLeft(TimeInfo.Instance.ServerNow(), list[0].EndTime);
 | 
	
		
			
				|  |  | +                _ui.m_btnGiftBag2.target.visible = true;
 | 
	
		
			
				|  |  |              }
 | 
	
		
			
				|  |  |          }
 | 
	
		
			
				|  |  |  
 | 
	
	
		
			
				|  | @@ -739,12 +739,12 @@ namespace GFGGame
 | 
	
		
			
				|  |  |                  .Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
 | 
	
		
			
				|  |  |              if (list.Count == 0)
 | 
	
		
			
				|  |  |              {
 | 
	
		
			
				|  |  | -                _ui.m_btnGiftBag2.target.visible = false;
 | 
	
		
			
				|  |  | +                _ui.m_btnGiftBag1.target.visible = false;
 | 
	
		
			
				|  |  |              }
 | 
	
		
			
				|  |  |              else
 | 
	
		
			
				|  |  |              {
 | 
	
		
			
				|  |  | -                _ui.m_btnGiftBag2.m_txtTime.text = TimeUtil.GetTimeLeft(TimeInfo.Instance.ServerNow(), list[0].EndTime);
 | 
	
		
			
				|  |  | -                _ui.m_btnGiftBag2.target.visible = true;
 | 
	
		
			
				|  |  | +                _ui.m_btnGiftBag1.m_txtTime.text = TimeUtil.GetTimeLeft(TimeInfo.Instance.ServerNow(), list[0].EndTime);
 | 
	
		
			
				|  |  | +                _ui.m_btnGiftBag1.target.visible = true;
 | 
	
		
			
				|  |  |              }
 | 
	
		
			
				|  |  |          }
 | 
	
		
			
				|  |  |  
 | 
	
	
		
			
				|  | @@ -977,7 +977,15 @@ namespace GFGGame
 | 
	
		
			
				|  |  |                  || GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER) <= 0
 | 
	
		
			
				|  |  |                  || GuideDataManager.IsGuideFinish(ConstGuideId.STUDIO_FILING) <= 0
 | 
	
		
			
				|  |  |                  || GuideDataManager.IsGuideFinish(ConstGuideId.FIELD) <= 0
 | 
	
		
			
				|  |  | -                || GuideDataManager.IsGuideFinish(ConstGuideId.STUDIO_METAL) <= 0
 | 
	
		
			
				|  |  | +                || GuideDataManager.IsGuideFinish(ConstGuideId.STUDIO_PORCELAIN) <= 0
 | 
	
		
			
				|  |  | +                || GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER_1) <= 0
 | 
	
		
			
				|  |  | +                || GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER_2) <= 0
 | 
	
		
			
				|  |  | +                || GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER_3) <= 0
 | 
	
		
			
				|  |  | +                || GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER_4) <= 0
 | 
	
		
			
				|  |  | +                || GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_STAR) <= 0
 | 
	
		
			
				|  |  | +                || GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER_5) <= 0
 | 
	
		
			
				|  |  | +                || GuideDataManager.IsGuideFinish(ConstGuideId.STUDIO_PROPERTY) <= 0
 | 
	
		
			
				|  |  | +                || GuideDataManager.IsGuideFinish(ConstGuideId.ARENA_OPEN) <= 0
 | 
	
		
			
				|  |  |                  || GuideDataManager.IsGuideFinish(ConstGuideId.SUIT_LIST_VIEW) <= 0)
 | 
	
		
			
				|  |  |              {
 | 
	
		
			
				|  |  |                  UpdateToCheckGuide(null);
 | 
	
	
		
			
				|  | @@ -1003,18 +1011,31 @@ namespace GFGGame
 | 
	
		
			
				|  |  |                  GuideController.TryCompleteGuide(ConstGuideId.CLOTHING_SYNTHETIC, 7);
 | 
	
		
			
				|  |  |  
 | 
	
		
			
				|  |  |                  GuideController.TryGuide(_ui.m_btnCiPai.target, ConstGuideId.UP_CARD_LV, 2, "“词牌”可进行升级和管理。", -1, false);
 | 
	
		
			
				|  |  | +                GuideController.TryGuide(_ui.m_btnMain.target, ConstGuideId.ENTER_CHAPTER_1, 2, "", -1, false);
 | 
	
		
			
				|  |  | +
 | 
	
		
			
				|  |  | +                GuideController.TryGuide(_ui.m_btnMain.target, ConstGuideId.ENTER_CHAPTER_2, 2, "", -1, false);
 | 
	
		
			
				|  |  | +                GuideController.TryGuide(_ui.m_btnMain.target, ConstGuideId.ENTER_CHAPTER_3, 1, "", -1, false);
 | 
	
		
			
				|  |  | +                GuideController.TryGuide(_ui.m_btnMain.target, ConstGuideId.ENTER_CHAPTER_4, 2, "", -1, false);
 | 
	
		
			
				|  |  | +
 | 
	
		
			
				|  |  | +                GuideController.TryGuide(_ui.m_btnCiPai.target, ConstGuideId.UP_CARD_STAR, 2, "“词牌”可进行升星。", -1, false);
 | 
	
		
			
				|  |  | +
 | 
	
		
			
				|  |  | +                GuideController.TryGuide(_ui.m_btnMain.target, ConstGuideId.ENTER_CHAPTER_5, 2, "", -1, false);
 | 
	
		
			
				|  |  |  
 | 
	
		
			
				|  |  |                  GuideController.TryGuide(_ui.m_btnXiuFang.target, ConstGuideId.SUIT_LIST_VIEW, 1,
 | 
	
		
			
				|  |  | -                    "获得“天衣”服饰后,可进行养护和焕新,到绣坊看看。");
 | 
	
		
			
				|  |  | +                    "获得“天衣”服饰后,可进行养护和焕新,到绣坊看看。", -1, false);
 | 
	
		
			
				|  |  | +                GuideController.TryGuide(_ui.m_loaRight.target, ConstGuideId.ARENA_OPEN, 2, "新玩法-飞花令开启了哦", -1, false);
 | 
	
		
			
				|  |  | +
 | 
	
		
			
				|  |  |  
 | 
	
		
			
				|  |  | -                bool isStudioMetalGuide = GuideController.TryGuide(null, ConstGuideId.STUDIO_METAL, 2, "向左滑动界面。", -1,
 | 
	
		
			
				|  |  | +                bool isStudioMetalGuide = GuideController.TryGuide(null, ConstGuideId.STUDIO_PORCELAIN, 2, "向左滑动界面。", -1,
 | 
	
		
			
				|  |  |                      false, _ui.target.height - 700);
 | 
	
		
			
				|  |  |                  bool isStudioFilingGuide = GuideController.TryGuide(null, ConstGuideId.STUDIO_FILING, 2, "向左滑动界面。", -1,
 | 
	
		
			
				|  |  |                      false, _ui.target.height - 700);
 | 
	
		
			
				|  |  | -                bool isFieldGuide = GuideController.TryGuide(null, ConstGuideId.FIELD, 1, "向左滑动界面。", -1, false,
 | 
	
		
			
				|  |  | -                    _ui.target.height - 700);
 | 
	
		
			
				|  |  | +                bool isFieldGuide = GuideController.TryGuide(null, ConstGuideId.FIELD, 1, "向左滑动界面。", -1, false, _ui.target.height - 700);
 | 
	
		
			
				|  |  | +
 | 
	
		
			
				|  |  | +                bool isStudioPropertyGuide = GuideController.TryGuide(null, ConstGuideId.STUDIO_PROPERTY, 1, "向左滑动界面。", -1, false, _ui.target.height - 700);
 | 
	
		
			
				|  |  | +
 | 
	
		
			
				|  |  |  
 | 
	
		
			
				|  |  | -                if (isStudioMetalGuide || isStudioFilingGuide || isFieldGuide)
 | 
	
		
			
				|  |  | +                if (isStudioMetalGuide || isStudioFilingGuide || isFieldGuide || isStudioPropertyGuide)
 | 
	
		
			
				|  |  |                  {
 | 
	
		
			
				|  |  |                      _ui.m_loaGuidestudio.visible = true;
 | 
	
		
			
				|  |  |                      MainDataManager.Instance.CanSwipe = true;
 | 
	
	
		
			
				|  | @@ -1027,9 +1048,12 @@ namespace GFGGame
 | 
	
		
			
				|  |  |              if (MainDataManager.Instance.ViewType == 1)
 | 
	
		
			
				|  |  |              {
 | 
	
		
			
				|  |  |                  _ui.m_loaGuidestudio.visible = false;
 | 
	
		
			
				|  |  | -                GuideController.TryGuide(_ui.m_btnStudio.target, ConstGuideId.STUDIO_METAL, 3, "工作室开门啦,进去看看~");
 | 
	
		
			
				|  |  | +                GuideController.TryGuide(_ui.m_btnStudio.target, ConstGuideId.STUDIO_PORCELAIN, 3, "工作室开门啦,进去看看~");
 | 
	
		
			
				|  |  |                  GuideController.TryGuide(_ui.m_btnStudio.target, ConstGuideId.STUDIO_FILING, 3, "工作室有新的任务啦。");
 | 
	
		
			
				|  |  |                  GuideController.TryGuide(_ui.m_btnField.target, ConstGuideId.FIELD, 2, "外出进行历史考察,会有意想不到的收获哦。");
 | 
	
		
			
				|  |  | +                GuideController.TryGuide(_ui.m_btnStudio.target, ConstGuideId.STUDIO_PROPERTY, 2, "");
 | 
	
		
			
				|  |  | +                GuideController.TryGuide(_ui.m_btnArena.target, ConstGuideId.ARENA_OPEN, 3, "在这里可以与其他小伙伴比拼搭配哦~");
 | 
	
		
			
				|  |  | +                GuideController.TryGuide(_ui.m_loaLeft.target, ConstGuideId.ENTER_CHAPTER_5, 1, "", -1, false);
 | 
	
		
			
				|  |  |              }
 | 
	
		
			
				|  |  |          }
 | 
	
		
			
				|  |  |      }
 |