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				@@ -19,8 +19,7 @@ namespace GFGGame 
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				         private int indexItem = 0; 
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				         private int muem2; 
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				         private List<int> listIndex = new List<int>(); 
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				-        private List<int> originalIdList = new List<int>() { 50001, 50002, 50003, 50004 }; 
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				-        private Dictionary<int, int> discountDic = new Dictionary<int, int>(); 
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				+        private List<EffectUI> _effectUIs = new List<EffectUI>(); 
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				         public override void Dispose() 
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				         { 
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				             if (_valueBarController != null) 
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				@@ -73,36 +72,21 @@ namespace GFGGame 
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				             _valueBarController.OnShown(); 
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				             muem2 = (int)this.viewData; 
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				             AddgiftBagID(); 
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				-            UpdateDic(); 
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				- 
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				+            ReturnDiscountTimeSuitIndex(); 
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				             UpdateView(); 
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				             Timers.inst.Add(5, 0, UpdateListSuit); 
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				-            Timers.inst.Add(1, 0, UpdateTime); 
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				+            //Timers.inst.Add(1, 0, UpdateTime); 
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				         } 
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				         protected override void OnHide() 
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				         { 
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				             Timers.inst.Remove(UpdateListSuit); 
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				-            Timers.inst.Remove(UpdateTime); 
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				+            //Timers.inst.Remove(UpdateTime); 
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				             giftBagList.Clear(); 
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				-            discountDic.Clear(); 
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				             listIndex.Clear(); 
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				             base.OnHide(); 
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				-            ShopViewManager.Instance.ClearItemEff(); 
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				+            ClearItemEff(); 
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				             _valueBarController.OnHide(); 
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				         } 
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				-        private async void OnBtnGetClick() 
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				-        { 
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				-        } 
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				-        private void OnClickLeft() 
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				-        { 
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				-            indexSuit--; 
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				-            UpdateView(); 
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				-        } 
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				-        private void OnClickRight() 
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				-        { 
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				-            indexSuit++; 
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				-            UpdateView(); 
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				-        } 
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				         private void OnNumericChange(EventContext context) 
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				         { 
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				@@ -120,21 +104,109 @@ namespace GFGGame 
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				         } 
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				         private void UpdateView() 
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				         { 
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				-            ShopViewManager.Instance.ClearItemEff(); 
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				+            ClearItemEff(); 
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				             _shopCfgs = ShopCfgArray.Instance.GetCfgsBymenu1Andmenu2(102, muem2); 
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				             _shopCfgs = ShopDataManager.Instance.RemoveNotOpenCfg(_shopCfgs); 
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				+            _shopCfgs = ShopDataManager.Instance.RemoveNotSaleCfg(_shopCfgs); 
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				             _shopCfgs = ShopDataManager.Instance.SortShopGoodsCfgs(_shopCfgs); 
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				             //UpdateShopCfg(); 
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				-            _ui.m_listCom.m_list.numItems = _shopCfgs.Count; 
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				             _ui.m_suitList.numItems = giftBagList.Count; 
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				+            _ui.m_listCom.m_list.numItems = _shopCfgs.Count; 
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				         } 
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				         private void ListItemRender(int index, GObject obj) 
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				         { 
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				             ShopCfg shopCfg = _shopCfgs[index]; 
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				-            ShopViewManager.Instance.UptadeItem(obj, shopCfg); 
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				+            int isBuy; 
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				+            int currentID; 
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				+            int originalID; 
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				+            currentID = shopCfg.id; 
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				+            originalID = shopCfg.id; 
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				+            bool flog = false; 
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				+            foreach (var Id in listIndex) 
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				+            {    
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				+                if(Id == shopCfg.id) 
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				+                { 
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				+                    flog = true; 
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				+                    break; 
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				+                } 
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				+            } 
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				+            if (!flog) 
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				+            { 
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				+                shopCfg = ShopCfgArray.Instance.GetCfg(_shopCfgs[index].originalId); 
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				+                currentID = shopCfg.id; 
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				+            } 
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				+            UI_ListShopItem item = UI_ListShopItem.Proxy(obj); 
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				+ 
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				+            ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(shopCfg.itemId); 
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				+            item.m_txtName.text = shopCfg.itemName; 
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				+            item.m_icon.url = ResPathUtil.GetIconPath(itemCfg); 
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				+ 
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				+            item.m_grpDiscount.visible = shopCfg.Price < shopCfg.originalPrice; 
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				+            if (item.m_grpDiscount.visible) 
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				+            { 
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				+                EffectUI _effectUI = EffectUIPool.CreateEffectUI(item.m_holderfEff, "ui_Small_parts", "store_Value"); 
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				+                _effectUIs.Add(_effectUI); 
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				+                item.m_holderfEff.visible = shopCfg.Price < shopCfg.originalPrice; 
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				+            } 
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				+            item.m_txtDesc.text = shopCfg.Price <= 0 ? "" : ShopDataManager.Instance.GetShopGoodsDiscount(shopCfg.id).ToString(); 
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				+ 
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				+            item.m_txtEndTime.SetVar("value", ShopDataManager.Instance.GetEndTime(shopCfg.id)).FlushVars(); 
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				+            item.m_txtEndTime.visible = shopCfg.endTime != ""; 
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				+ 
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				+            item.m_c2.selectedIndex = ShopDataManager.Instance.GetShopGoodsStateById(shopCfg.id) ? 1 : 0; 
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				+            item.m_txtLock.text = ShopDataManager.Instance.GetShopGoodsStateTips(shopCfg.id); 
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				+ 
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				+            int buyNum = ShopDataManager.Instance.GetGoodsBuyNumById(shopCfg.id); 
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				+            item.m_txtLimit.visible = shopCfg.maxBuyNum > 0; 
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				+            item.m_txtLimit.text = string.Format("{0}({1}/{2})", ShopDataManager.Instance.refreshType[shopCfg.refreshType], StringUtil.GetColorText(buyNum.ToString(), "#5A3E16"), shopCfg.maxBuyNum); 
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				+ 
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				+            item.m_c1.selectedIndex = shopCfg.maxBuyNum == 0 || buyNum < shopCfg.maxBuyNum ? 0 : 1; 
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				+ 
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				+            if (item.m_c1.selectedIndex == 0)//可购买 
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				+            { 
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				+                item.m_btnBuy.m_txtOriginalPrice.text = NumberUtil.ChangeNumberUnit(shopCfg.originalPrice); 
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				+                if (shopCfg.Price > 0 && shopCfg.CostTypeReal != CostType.FREE)//不免费 
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				+                { 
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				+                    item.m_btnBuy.m_grpOriginalPrice.visible = shopCfg.originalPrice > 0 && shopCfg.originalPrice != shopCfg.Price; 
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				+                    item.m_btnBuy.m_loaIcon.visible = true; 
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				+                    item.m_btnBuy.m_txtPrice.text = NumberUtil.ChangeNumberUnit(shopCfg.Price);// cfg.price.ToString(); 
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				+ 
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				+                    if (shopCfg.CostTypeReal == CostType.RMB)//人民币 
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				+                    { 
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				+                        item.m_btnBuy.m_loaIcon.visible = false; 
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				+                        item.m_btnBuy.m_txtIcon.visible = true; 
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				+                        item.m_btnBuy.m_txtIcon.text = "¥"; 
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				+                    } 
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				+                    else//道具 
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				+                    { 
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				+                        ItemCfg costItemCfg = ItemCfgArray.Instance.GetCfg(shopCfg.CostIdReal); 
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				+                        item.m_btnBuy.m_loaIcon.url = ResPathUtil.GetIconPath(costItemCfg); 
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				+                        item.m_btnBuy.m_loaIcon.visible = true; 
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				+                        item.m_btnBuy.m_txtIcon.visible = false; 
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				+                    } 
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				+                } 
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				+                else 
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				+                { 
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				+                    item.m_btnBuy.m_txtIcon.text = ""; 
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				+                    item.m_btnBuy.m_loaIcon.visible = false; 
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				+                    item.m_btnBuy.m_grpOriginalPrice.visible = false; 
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				+                    item.m_btnBuy.m_txtPrice.text = "免费"; 
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				+                } 
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				+            } 
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				+ 
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				+            if (item.target.data == null) 
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				+            { 
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				+                item.target.onClick.Add(OnBtnBugItem); 
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				+            } 
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				+            item.target.data = new List<int> { currentID, originalID }; 
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				+            bool isRed = item.m_c1.selectedIndex == 0 && item.m_c2.selectedIndex == 0 && shopCfg.Price == 0; 
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				+ 
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				+            RedDotController.Instance.SetComRedDot(item.target, isRed, "", -6, 100); 
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				+            UI_ListShopItem.ProxyEnd(); 
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				         } 
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				+ 
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				         private void ListItemSuitRender(int index, GObject obj) 
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				         { 
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				             UI_StoreZGTHitem item = UI_StoreZGTHitem.Proxy(obj); 
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				@@ -158,7 +230,16 @@ namespace GFGGame 
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				                 item.m_discountText.text = string.Format("{0}", discount.ToString()); 
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				                 item.m_DiscountGroud.visible = true; 
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				                 item.m_timeText.visible = true; 
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				-                long endTime = TimeUtil.DateTimeToTimestamp(EverydaySaleCfgArray.Instance.dataArray[index].endTime); 
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				+                long endTime; 
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				+                if (EverydaySaleCfgArray.Instance.dataArray[index].endTime == "" || EverydaySaleCfgArray.Instance.dataArray[index].endTime == null) 
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				+                { 
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				+                    var activityInfo = ActivityGlobalDataManager.Instance.GetActivityInfo(EverydaySaleCfgArray.Instance.dataArray[index].activityId); 
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				+                    endTime = activityInfo.EndTime; 
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				+                } 
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				+                else 
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				+                { 
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				+                    endTime = TimeUtil.DateTimeToTimestamp(EverydaySaleCfgArray.Instance.dataArray[index].endTime); 
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				+                } 
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				                 var leftTime = endTime - TimeHelper.ServerNow(); 
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				                 item.m_timeText.text = TimeUtil.FormattingTimeTo_DDHHmm(leftTime); 
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				             } 
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				@@ -172,6 +253,45 @@ namespace GFGGame 
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				             } 
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				             UI_StoreZGTHitem.ProxyEnd(); 
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				         } 
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				+        private void OnBtnBugItem(EventContext context) 
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				+        { 
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				+            //idlist:0:当前显示的id,1:折扣id; 
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				+            List<int> idList = (List<int>) (context.sender as GObject).data; 
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				+            ShopCfg cfg = ShopCfgArray.Instance.GetCfg(idList[0]); 
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				+            ShopCfg cfg1 = ShopCfgArray.Instance.GetCfg(idList[1]); 
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				+            bool isSellOutoriginal = true; 
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				+            if (cfg.originalId == 0) 
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				+            { 
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				+                int maxBuyNum = cfg.maxBuyNum; 
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				+                int countBuyNum = ShopDataManager.Instance.GetGoodsBuyNumById(cfg.id) + ShopDataManager.Instance.GetGoodsBuyNumById(cfg1.originalId); 
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				+                isSellOutoriginal = maxBuyNum > 0 && maxBuyNum - countBuyNum <= 0; 
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				+            } 
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				+            else 
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				+            { 
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				+                ShopCfg shopcfg = ShopCfgArray.Instance.GetCfg(idList[0]); 
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				+                isSellOutoriginal = shopcfg.maxBuyNum > 0 && shopcfg.maxBuyNum - ShopDataManager.Instance.GetGoodsBuyNumById(shopcfg.id) <= 0; 
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				+            } 
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				+            if (isSellOutoriginal) 
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				+            { 
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				+                PromptController.Instance.ShowFloatTextPrompt("已售罄"); 
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				+                return; 
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				+            } 
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				+            // if (!ShopDataManager.Instance.GetShopGoodsStateById(cfg.id)) 
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				+            // { 
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				+            //     PromptController.Instance.ShowFloatTextPrompt(ShopDataManager.Instance.GetShopGoodsStateTips(cfg.id)); 
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				+            //     return; 
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				+            // } 
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				+ 
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				+            if (cfg.CostTypeReal == CostType.FREE) 
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				+            { 
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				+                ShopSProxy.ReqShopBuy(cfg.id, 1).Coroutine(); 
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				+                LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.SHANG_CHENG, 2); 
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				+            } 
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				+            else 
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				+            { 
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				+                ViewManager.Show<ItemExchangeView>(cfg.id); 
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				+            } 
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				+        } 
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				         private void UpdateListSuit(object param) 
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				         { 
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				             int itemIndex = _ui.m_suitList.ChildIndexToItemIndex(0) + 1; 
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				| 
					
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				@@ -188,6 +308,10 @@ namespace GFGGame 
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				         { 
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				             long endTime; 
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				             long startTime; 
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				+            if(item.openTime == "" || item.openTime == null) 
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				 | 
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				+            { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                return !ActivityGlobalDataManager.Instance.IsActivityOpen(item.activityId); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             endTime = TimeUtil.DateTimeToTimestamp(item.endTime); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             startTime = TimeUtil.DateTimeToTimestamp(item.openTime); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             if (startTime <= TimeHelper.ServerNow() && endTime > TimeHelper.ServerNow()) 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -196,6 +320,28 @@ namespace GFGGame 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 return true; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        private void ReturnDiscountTimeSuitIndex() 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            int count = 0; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            long endTime; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            long startTime; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            foreach (var item in EverydaySaleCfgArray.Instance.dataArray) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                if(item.openTime == "" || item.openTime == null) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                    listIndex.Add(giftBagList[count]); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                    count++; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                    break; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                endTime = TimeUtil.DateTimeToTimestamp(item.endTime); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                startTime = TimeUtil.DateTimeToTimestamp(item.openTime); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                if (startTime <= TimeHelper.ServerNow() && endTime > TimeHelper.ServerNow()) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                    listIndex.Add(giftBagList[count]); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                count++; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         private void UpdateTime(object param) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             var activityInfo = EverydaySaleCfgArray.Instance.dataArray[indexItem]; 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -219,52 +365,14 @@ namespace GFGGame 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             UI_StoreZGTHitem.ProxyEnd(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				- 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        private void ReturnDiscountTimeSuitIndex() 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+        private void ClearItemEff() 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            int count = 0; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            long endTime; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            long startTime; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            foreach (var item in EverydaySaleCfgArray.Instance.dataArray) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                endTime = TimeUtil.DateTimeToTimestamp(item.endTime); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                startTime = TimeUtil.DateTimeToTimestamp(item.openTime); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                if (startTime <= TimeHelper.ServerNow() && endTime > TimeHelper.ServerNow()) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                    listIndex.Add(count); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                count++; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        private void UpdateDic() 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-           for(int i =0;i<giftBagList.Count; i++) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                discountDic.Add(giftBagList[i], originalIdList[i]); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        private void UpdateShopCfg() 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-        { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            long endTime; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            long startTime; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            for (int i=0;i < EverydaySaleCfgArray.Instance.dataArray.Length;i++) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            for (int i = 0; i < _effectUIs.Count; i++) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                EverydaySaleCfg item = EverydaySaleCfgArray.Instance.dataArray[i]; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                endTime = TimeUtil.DateTimeToTimestamp(item.endTime); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                startTime = TimeUtil.DateTimeToTimestamp(item.openTime); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                if (startTime > TimeHelper.ServerNow() || endTime < TimeHelper.ServerNow()) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                    for(int j =0;j<_shopCfgs.Count;j++) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                    { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                        if(_shopCfgs[j].id == giftBagList[i]) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                        { 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                            int id = _shopCfgs[j].id; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                            id = discountDic[id]; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                            _shopCfgs[j] = ShopCfgArray.Instance.GetCfg(id); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                        } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                    } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                EffectUIPool.Recycle(_effectUIs[i]); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                _effectUIs[i] = null; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            _effectUIs.Clear(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				     } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 } 
			 |