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@@ -37,17 +37,17 @@ namespace GFGGame
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{
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{
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index = 1;
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index = 1;
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}
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}
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- ViewManager.Show(ViewName.STORY_CHAPTER_LIST_VIEW, new object[] { index }, null, true);
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+ ViewManager.Show<StoryChapterListView>(new object[] { index }, null, true);
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}
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}
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else
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else
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{
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{
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- ViewManager.Show(ViewName.STORY_CHAPTER_VIEW, MainStoryDataManager.currentChapterCfgId, ViewManager.GetGoBackDatas(ViewName.STORY_CHAPTER_VIEW), true);
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+ ViewManager.Show<StoryChapterView>(MainStoryDataManager.currentChapterCfgId, ViewManager.GetGoBackDatas(ViewName.STORY_CHAPTER_VIEW), true);
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}
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}
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}
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}
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else
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else
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{
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{
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//异常返回到关卡列表界面
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//异常返回到关卡列表界面
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- ViewManager.Show(ViewName.STORY_CHAPTER_VIEW, MainStoryDataManager.currentChapterCfgId, ViewManager.GetGoBackDatas(ViewName.STORY_CHAPTER_VIEW), true);
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+ ViewManager.Show<StoryChapterView>(MainStoryDataManager.currentChapterCfgId, ViewManager.GetGoBackDatas(ViewName.STORY_CHAPTER_VIEW), true);
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}
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}
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}
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}
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@@ -55,13 +55,13 @@ namespace GFGGame
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public static void ShowCardStoryDialog(CardStoryCfg cardStoryCfg, CardData cardData)
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public static void ShowCardStoryDialog(CardStoryCfg cardStoryCfg, CardData cardData)
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{
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{
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- ViewManager.Show(ViewName.STORY_DIALOG_VIEW, new object[] { cardStoryCfg.storyStartID, true, new OnCompleteStoryDialogCall(OnCompleteCardStoryDialog), cardData }, new object[] { typeof(CardFosterView).FullName, cardData }, true);
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+ ViewManager.Show<StoryDialogView>(new object[] { cardStoryCfg.storyStartID, true, new OnCompleteStoryDialogCall(OnCompleteCardStoryDialog), cardData }, new object[] { typeof(CardFosterView).FullName, cardData }, true);
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}
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}
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private static void OnCompleteCardStoryDialog(bool isSkip, object param)
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private static void OnCompleteCardStoryDialog(bool isSkip, object param)
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{
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{
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CardData cardData = param as CardData;
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CardData cardData = param as CardData;
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- ViewManager.Show(ViewName.CARD_FOSTER_VIEW, cardData, new object[] { ViewName.CARD_DETAIL_VIEW }, true);
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- ViewManager.Show(ViewName.CARD_STORY_VIEW, cardData);
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+ ViewManager.Show<CardFosterView>(cardData, new object[] { ViewName.CARD_DETAIL_VIEW }, true);
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+ ViewManager.Show<CardStoryView>(cardData);
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}
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}
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@@ -70,12 +70,12 @@ namespace GFGGame
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InstanceZonesDataManager.currentLevelCfgId = 100001001;
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InstanceZonesDataManager.currentLevelCfgId = 100001001;
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string stroyStartID = "1";
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string stroyStartID = "1";
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// string stroyStartID = MainStoryDataManager.priorId;
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// string stroyStartID = MainStoryDataManager.priorId;
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- ViewManager.Show(ViewName.STORY_DIALOG_VIEW, new object[] { stroyStartID, false, new OnCompleteStoryDialogCall(OnCompletePriorStoryDialog) }, null, true);
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+ ViewManager.Show<StoryDialogView>(new object[] { stroyStartID, false, new OnCompleteStoryDialogCall(OnCompletePriorStoryDialog) }, null, true);
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}
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}
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private static void OnCompletePriorStoryDialog(bool isSkip, object param)
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private static void OnCompletePriorStoryDialog(bool isSkip, object param)
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{
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{
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- ViewManager.Show(ViewName.STORY_CHAPTER_VIEW, MainStoryDataManager.currentChapterCfgId, ViewManager.GetGoBackDatas(ViewName.STORY_CHAPTER_VIEW), true);
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+ ViewManager.Show<StoryChapterView>(MainStoryDataManager.currentChapterCfgId, ViewManager.GetGoBackDatas(ViewName.STORY_CHAPTER_VIEW), true);
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}
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}
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@@ -84,7 +84,7 @@ namespace GFGGame
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InstanceZonesDataManager.currentLevelCfgId = storyLevelCfg.id;
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InstanceZonesDataManager.currentLevelCfgId = storyLevelCfg.id;
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- ViewManager.Show(ViewName.STORY_DIALOG_VIEW, new object[] { storyLevelCfg.storyStartID, false, new OnCompleteStoryDialogCall(OnCompleteFilingStoryDialog) }, null, true);
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+ ViewManager.Show<StoryDialogView>(new object[] { storyLevelCfg.storyStartID, false, new OnCompleteStoryDialogCall(OnCompleteFilingStoryDialog) }, null, true);
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}
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}
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