|  | @@ -42,18 +42,11 @@ namespace GFGGame
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				|  |  |                      {
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				|  |  |                          StoryChapterCfg lastChapter = StoryChapterCfgArray.Instance.GetCfg(levelCfg.chapterId);
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				|  |  |                          ViewManager.Show<StoryChapterListView>(new object[] { index, lastChapter.order }, true);
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				|  |  | +                        return;
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				|  |  |                      }
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				|  |  |                      else
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				|  |  |                      {
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				|  |  | -                        StoryChapterCfg previousChapterCfg = StoryChapterCfgArray.Instance.GetCfg(levelCfg.chapterId);
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				|  |  | -                        if(CheckSuitGot(previousChapterCfg.suitId))
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				|  |  | -                        {
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				|  |  | -                            ViewManager.Show<StoryChapterView>(new object[] { previousChapterCfg.id, 0}, true);
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				|  |  | -                        }
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				|  |  | -                        else
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				|  |  | -                        {
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				|  |  | -                            ViewManager.Show<StoryChapterListView>(new object[] { index, nextStoryChapterCfg.order }, true);
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				|  |  | -                        }
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				|  |  | +                        ViewManager.Show<StoryChapterListView>(new object[] { index, nextStoryChapterCfg.order }, true);
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				|  |  |                      }
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				|  |  |                      
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				|  |  |                  }
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