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@@ -42,18 +42,11 @@ namespace GFGGame
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{
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{
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StoryChapterCfg lastChapter = StoryChapterCfgArray.Instance.GetCfg(levelCfg.chapterId);
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StoryChapterCfg lastChapter = StoryChapterCfgArray.Instance.GetCfg(levelCfg.chapterId);
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ViewManager.Show<StoryChapterListView>(new object[] { index, lastChapter.order }, true);
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ViewManager.Show<StoryChapterListView>(new object[] { index, lastChapter.order }, true);
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+ return;
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}
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}
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else
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else
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{
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{
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- StoryChapterCfg previousChapterCfg = StoryChapterCfgArray.Instance.GetCfg(levelCfg.chapterId);
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- if(CheckSuitGot(previousChapterCfg.suitId))
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- {
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- ViewManager.Show<StoryChapterView>(new object[] { previousChapterCfg.id, 0}, true);
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- }
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- else
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- {
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- ViewManager.Show<StoryChapterListView>(new object[] { index, nextStoryChapterCfg.order }, true);
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- }
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+ ViewManager.Show<StoryChapterListView>(new object[] { index, nextStoryChapterCfg.order }, true);
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}
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}
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}
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}
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