@@ -51,8 +51,7 @@ namespace GFGGame
base.OnShown();
_ui.m_hide.Play();
- _activityID = 5003;
- //_activityID = (int)viewData;
+ _activityID = (int)viewData;
await InitInfo();
_ui.m_show.Play();
UpdateTime(null);
@@ -192,8 +192,8 @@ namespace GFGGame
lastPos = zeroPos;
zeroPos = tempPos;
+ ++num;
}
- ++num;
return list;