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@@ -141,6 +141,7 @@ namespace GFGGame
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loaIcon.texture = _photoInfos[index].Ntexture;
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loaIcon.texture = _photoInfos[index].Ntexture;
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item.m_txtTime.text = TimeUtil.FormattingTime1(_photoInfos[index].CreationTime);
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item.m_txtTime.text = TimeUtil.FormattingTime1(_photoInfos[index].CreationTime);
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+ item.m_txtTime.visible = false;
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item.m_btnLock.m_c1.selectedIndex = _photoInfos[index].LockingStatus ? 1 : 0;
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item.m_btnLock.m_c1.selectedIndex = _photoInfos[index].LockingStatus ? 1 : 0;
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item.m_btnUp.m_c1.selectedIndex = _photoInfos[index].ToppingStatus ? 1 : 0;
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item.m_btnUp.m_c1.selectedIndex = _photoInfos[index].ToppingStatus ? 1 : 0;
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if (item.m_btnLock.target.data == null)
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if (item.m_btnLock.target.data == null)
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