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@@ -88,10 +88,12 @@ namespace GFGGame
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UI_ComModelRes comRes = _comModel.m_comModelRes;
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UI_ComModelRes comRes = _comModel.m_comModelRes;
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_comModel.m_loaBg.url = ResPathUtil.GetBgImgPath(_luckyBoxCfg.bgResArr[_bgIndex]);
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_comModel.m_loaBg.url = ResPathUtil.GetBgImgPath(_luckyBoxCfg.bgResArr[_bgIndex]);
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+
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if (_luckyBoxCfg.resArr.Length > 0)
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if (_luckyBoxCfg.resArr.Length > 0)
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{
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{
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//comRes.m_loaRes.url = string.Format("ui://LuckyBox/{0}", _luckyBoxCfg.resArr[_modelIndex]);
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//comRes.m_loaRes.url = string.Format("ui://LuckyBox/{0}", _luckyBoxCfg.resArr[_modelIndex]);
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comRes.m_loaRes.url = ResPathUtil.GetBgImgPath(_luckyBoxCfg.resArr[_modelIndex]);
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comRes.m_loaRes.url = ResPathUtil.GetBgImgPath(_luckyBoxCfg.resArr[_modelIndex]);
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+ comRes.m_loaTitle.url = "ui://LuckyBox/" + _luckyBoxCfg.resArr[_modelIndex];
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comRes.m_loaRes.SetPosition(_luckyBoxCfg.posArr[_modelIndex][0], _luckyBoxCfg.posArr[_modelIndex][1], 1);
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comRes.m_loaRes.SetPosition(_luckyBoxCfg.posArr[_modelIndex][0], _luckyBoxCfg.posArr[_modelIndex][1], 1);
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int direction = _luckyBoxCfg.scaleArr[_modelIndex] >= 0 ? 1 : -1;
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int direction = _luckyBoxCfg.scaleArr[_modelIndex] >= 0 ? 1 : -1;
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@@ -175,6 +177,7 @@ namespace GFGGame
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UI_ComModel _comModel = UI_ComModel.Proxy(_com);
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UI_ComModel _comModel = UI_ComModel.Proxy(_com);
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_comModel.m_comModelRes.m_loaRes.url = "";
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_comModel.m_comModelRes.m_loaRes.url = "";
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+ _comModel.m_comModelRes.m_loaTitle.url = "";
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UI_ComModel.ProxyEnd();
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UI_ComModel.ProxyEnd();
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Timers.inst.Remove(UpdateTime);
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Timers.inst.Remove(UpdateTime);
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}
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}
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