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				@@ -393,8 +393,9 @@ namespace GFGGame 
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				         private void UpdateProgressA(object param = null) 
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				         { 
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				             double proportion = _score / _ui.m_proScore.target.max; 
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				-            float width = (float)(proportion * _ui.m_proScore.target.width); 
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				+            float width = (float)(proportion * (_ui.m_proScore.target.width - offsetX)); 
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				             width = width > _ui.m_proScore.m_comBar.target.initWidth ? _ui.m_proScore.m_comBar.target.initWidth : width; 
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				+            _ui.m_proScore.m_holder.visible = true; 
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				             GTween.To(_ui.m_proScore.m_comBar.target.width, width, 0.3f).SetTarget(_ui.m_proScore.m_comBar).OnUpdate((GTweener t) => 
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				             { 
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				                 _ui.m_proScore.m_comBar.target.width = t.value.x; 
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