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@@ -343,7 +343,7 @@ namespace GFGGame
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if (!ViewManager.CheckIsTopView(this.viewCom)) return;
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if (!ViewManager.CheckIsTopView(this.viewCom)) return;
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//GuideController.TryGuide(_ui.m_listChapter, ConstGuideId.ENTER_CHAPTER, 4, "", 0, true, _ui.target.height / 2);
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//GuideController.TryGuide(_ui.m_listChapter, ConstGuideId.ENTER_CHAPTER, 4, "", 0, true, _ui.target.height / 2);
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GuideController.TryGuide(_ui.m_listChapter, ConstGuideId.ENTER_CHAPTER_1, 3, "", 0, true, _ui.target.height / 2);
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GuideController.TryGuide(_ui.m_listChapter, ConstGuideId.ENTER_CHAPTER_1, 3, "", 0, true, _ui.target.height / 2);
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- GuideController.TryGuide(_ui.m_listChapter, ConstGuideId.ENTER_CHAPTER_2, 3, "", 1, true, _ui.target.height / 2);
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+ //GuideController.TryGuide(_ui.m_listChapter, ConstGuideId.ENTER_CHAPTER_2, 3, "", 1, true, _ui.target.height / 2);
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//GuideController.TryGuide(_ui.m_listChapter, ConstGuideId.ENTER_CHAPTER_3, 2, "", 1, true, _ui.target.height / 2);
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//GuideController.TryGuide(_ui.m_listChapter, ConstGuideId.ENTER_CHAPTER_3, 2, "", 1, true, _ui.target.height / 2);
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//GuideController.TryGuide(_ui.m_listChapter, ConstGuideId.ENTER_CHAPTER_4, 3, "", 1, true, _ui.target.height / 2);
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//GuideController.TryGuide(_ui.m_listChapter, ConstGuideId.ENTER_CHAPTER_4, 3, "", 1, true, _ui.target.height / 2);
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//GuideController.TryGuide(_ui.m_listChapter, ConstGuideId.ENTER_CHAPTER_5, 3, "", 1, true, _ui.target.height / 2);
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//GuideController.TryGuide(_ui.m_listChapter, ConstGuideId.ENTER_CHAPTER_5, 3, "", 1, true, _ui.target.height / 2);
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