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@@ -303,7 +303,7 @@ namespace GFGGame
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long fightScore = _rankType != ArenaRankType.LAST_SEASON && rank > 100 && isSelf ? ArenaDataManager.Instance.GetAllFightScore(ArenaDataManager.Instance.DressupList) : ArenaDataManager.Instance.GetAllFightScore(arenaData.FightPower);
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long fightScore = _rankType != ArenaRankType.LAST_SEASON && rank > 100 && isSelf ? ArenaDataManager.Instance.GetAllFightScore(ArenaDataManager.Instance.DressupList) : ArenaDataManager.Instance.GetAllFightScore(arenaData.FightPower);
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//上榜的玩家一定战斗过,可以直接计算
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//上榜的玩家一定战斗过,可以直接计算
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item.m_txtFightScore.text = string.Format("飞花令战力:{0}", fightScore);
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item.m_txtFightScore.text = string.Format("飞花令战力:{0}", fightScore);
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- RoleInfoManager.Instance.UpdateHead(item.m_comHead, arenaData.RoleInfo.headId, arenaData.RoleInfo.headBorderId);
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+ RoleInfoManager.Instance.UpdateHead(item.m_comHead, arenaData.RoleInfo.roleId == RoleDataManager.roleId ? RoleDataManager.headId : arenaData.RoleInfo.headId, arenaData.RoleInfo.roleId == RoleDataManager.roleId ? RoleDataManager.headBorderId : arenaData.RoleInfo.headBorderId);
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}
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}
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else
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else
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{
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{
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