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@@ -1,7 +1,7 @@
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#if UNITY_2017_1_OR_NEWER
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using Mono.Data.Sqlite;
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#else
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-using Microsoft.Data.Sqlite;
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+ using Microsoft.Data.Sqlite;
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#endif
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namespace GFGGame
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@@ -13,8 +13,8 @@ namespace GFGGame
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public void setData(SqliteDataReader reader)
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{
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{variable assignment}
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-
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+ LogHelper.LogEditor("InitConfig:" + nameof({CfgName}));
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}
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}
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