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@@ -232,7 +232,7 @@ namespace GFGGame
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item.m_txtDanRank.text = "段位排名:--";
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// item.m_loaDanIcon.url = "";
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RoleInfoManager.Instance.UpdateLv(item.m_comLv, 0);
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- RoleInfoManager.Instance.UpdateNpcHead(item.m_comHead, "");
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+ RoleInfoManager.Instance.UpdateArenaNpcHead(item.m_comHead, "");
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}
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else
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{
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@@ -249,7 +249,7 @@ namespace GFGGame
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{
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//上榜的机器人不一定战斗过,所以不一定有飞花令战力数据,所以机器人需要重新计算
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item.m_txtFightScore.text = string.Format("飞花令战力:{0}", ArenaDataManager.Instance.GetAllFightScore(arenaData.FightDatas));
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- RoleInfoManager.Instance.UpdateNpcHead(item.m_comHead, arenaData.RoleInfo.headRes);
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+ RoleInfoManager.Instance.UpdateArenaNpcHead(item.m_comHead, arenaData.RoleInfo.headRes);
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}
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// item.m_txtFightScore.text = string.Format("飞花令战力:{0}", fightScore);
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item.m_txtDanRank.text = string.Format("段位排名:{0}", arenaData.RankInGrade);
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@@ -261,7 +261,7 @@ namespace GFGGame
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}
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else
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{
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- RoleInfoManager.Instance.UpdateNpcHead(item.m_comHead, arenaData.RoleInfo.headRes);
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+ RoleInfoManager.Instance.UpdateArenaNpcHead(item.m_comHead, arenaData.RoleInfo.headRes);
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}
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}
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item.m_btnLook.visible = _rankType != ArenaRankType.LAST_SEASON;
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@@ -287,7 +287,7 @@ namespace GFGGame
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item.m_txtDanRank.text = "--";
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// item.m_loaDanIcon.url = "";
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RoleInfoManager.Instance.UpdateLv(item.m_comLv, 0);
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- RoleInfoManager.Instance.UpdateNpcHead(item.m_comHead, "");
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+ RoleInfoManager.Instance.UpdateArenaNpcHead(item.m_comHead, "");
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}
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else
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@@ -308,7 +308,7 @@ namespace GFGGame
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{
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//上榜的机器人不一定战斗过,所以不一定有飞花令战力数据,所以机器人需要重新计算
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item.m_txtFightScore.text = string.Format("飞花令战力:{0}", ArenaDataManager.Instance.GetAllFightScore(arenaData.FightDatas));
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- RoleInfoManager.Instance.UpdateNpcHead(item.m_comHead, arenaData.RoleInfo.headRes);
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+ RoleInfoManager.Instance.UpdateArenaNpcHead(item.m_comHead, arenaData.RoleInfo.headRes);
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}
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}
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item.m_btnLook.visible = _rankType != ArenaRankType.LAST_SEASON;
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