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				@@ -371,9 +371,20 @@ namespace GFGGame 
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				                 int y = MiniGameDateManager.Instance.GetIDListByString(MiniGameDateManager.Instance.ItemIdVPosition)[1] % itemNum; 
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				                 int num = MiniGameDateManager.Instance.GetIDListByString(MiniGameDateManager.Instance.ItemIdVPosition)[0]; 
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				                 //if (idList[x][y] == 0) 
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				-                if (x == 4 && y == 0) 
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				+                if (x == 4) 
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				                 { 
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				-                    y = 1; 
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				+                    if(y == 0) 
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				+                    { 
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				+                        y = 1; 
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				+                    } 
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				+                    else if(y == 1) 
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				+                    { 
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				+                        y = 2; 
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				+                    } 
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				+                    else if(y == 2) 
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				+                    { 
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				+                        y = 3; 
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				+                    }    
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				                 } 
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				                 else if (x == 4 && y == 4) 
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				                 { 
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				@@ -426,9 +437,20 @@ namespace GFGGame 
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				                 int y = MiniGameDateManager.Instance.GetIDListByString(MiniGameDateManager.Instance.ItemIdVPosition)[1] % itemNum; 
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				                 int num = MiniGameDateManager.Instance.GetIDListByString(MiniGameDateManager.Instance.ItemIdVPosition)[0]; 
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				                 //if (idList[x][y] == 0) 
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				-                if(x == 4 && y == 0) 
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				+                if(x == 4) 
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				                 { 
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				-                    y = 1; 
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				+                    if (y == 0) 
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				+                    { 
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				+                        y = 1; 
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				+                    } 
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				+                    else if (y == 1) 
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				+                    { 
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				+                        y = 2; 
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				+                    } 
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				+                    else if (y == 2) 
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				+                    { 
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				+                        y = 3; 
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				+                    } 
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				                 } 
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				                 else if(x== 4 && y== 4) 
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				                 { 
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