hexiaojie 7 月之前
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7151e20433
共有 1 個文件被更改,包括 0 次插入3 次删除
  1. 0 3
      GameClient/Assets/Game/HotUpdate/Assets/PrefabManager.cs

+ 0 - 3
GameClient/Assets/Game/HotUpdate/Assets/PrefabManager.cs

@@ -4,8 +4,6 @@ using UniFramework.Pooling;
 using UnityEngine;
 using YooAsset;
 using System.Collections.Generic;
-using OfficeOpenXml.FormulaParsing.Excel.Functions.Math;
-using Log = ET.Log;
 
 namespace GFGGame
 {
@@ -47,7 +45,6 @@ namespace GFGGame
             }
 
             var handle = _entitySpawner.SpawnSync(resPath);
-            Log.Debug(resPath);
             AssetReleaserHelper.AddReleaserToSpawnObj(handle.GameObj, resPath, handle);
             return handle.GameObj;
         }