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@@ -60,6 +60,11 @@ namespace GFGGame
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PromptController.Instance.ShowFloatTextPrompt("消耗不足");
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return;
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}
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+ if (RoleDataManager.ArenaFightTimes >= GlobalCfgArray.globalCfg.fightTimesLimit)
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+ {
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+ PromptController.Instance.ShowFloatTextPrompt("已达到最大存储次数");
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+ return;
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+ }
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ArenaSproxy.ReqBuyArenaFightTimes().Coroutine();
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}
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private void OnClickBtnCancel()
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