@@ -151,11 +151,13 @@ namespace GFGGame
{
skillScore = 0;
showCard = false;
- // PassivitySkillCfg[] cfgs = PassivitySkillCfgArray.Instance.GetCfgs(StoryDataManager.currentCardId);
+ if (StoryDataManager.currentCardId <= 0)
+ {
+ return;
+ }
Dictionary<int, List<PassivitySkillCfg>> cfgs = SkillDataManager.Instance.dicPassivitySkill[StoryDataManager.currentCardId];
- // for (int i = 0; i < cfgs.Length; i++)
- // {
+
foreach (int key in cfgs.Keys)