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@@ -130,7 +130,7 @@ namespace GFGGame
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{
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{
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_ui.m_scrollPane.target.scrollPane.posX
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_ui.m_scrollPane.target.scrollPane.posX
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= curLevel * (_ui.m_scrollPane.m_listBg.GetChildAt(0).width + _ui.m_scrollPane.m_listBg.columnGap)
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= curLevel * (_ui.m_scrollPane.m_listBg.GetChildAt(0).width + _ui.m_scrollPane.m_listBg.columnGap)
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- + (curLevel > 0 ? -100 : 0);
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+ + (curLevel > 0 ? -150 : 0);
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}
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}
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private void RenderListItem(int index, GObject gObject)
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private void RenderListItem(int index, GObject gObject)
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