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				+using ET; 
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				+ 
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				+namespace GFGGame 
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				+{ 
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				+    public class G2C_UpdateQueueHandler : AMHandler<G2C_UpdateQueue> 
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				+    { 
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				+        protected override async ETTask Run(Session session, G2C_UpdateQueue message) 
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				+        { 
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				+            Log.Debug(JsonHelper.ToJson(message)); 
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				+            QueueDataManager.Instance.UpQueueData(message.Index, message.Count); 
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				+            EventAgent.DispatchEvent(ConstMessage.UPDATE_QUEUE); 
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				+            await ETTask.CompletedTask; 
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				+        } 
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				+    } 
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				+ 
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				+    public static class QueueSProxy 
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				+    { 
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				+        /// <summary> 
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				+        /// 请求服务端取消排队 
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				+        /// </summary> 
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				+        /// <returns></returns> 
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				+        public static async ETTask<bool> ReqSevenCancelQueue() 
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				+        { 
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				+            var response = (G2C_CancelQueue)await MessageHelper.SendToServer(new C2G_CancelQueue()); 
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				+            return response is { Error: ErrorCode.ERR_Success }; 
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				+        } 
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				+    } 
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				+} 
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