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屏蔽日志

guodong 3 years ago
parent
commit
722b08250f

+ 11 - 12
GameClient/Assets/Game/HotUpdate/Controller/LogServerHelper.cs

@@ -11,18 +11,17 @@ namespace GFGGame
         /// <param name="node"></param>
         /// <param name="node"></param>
         public static void SendNodeLog(int node)
         public static void SendNodeLog(int node)
         {
         {
-            var zoneScene = GameGlobal.zoneScene;
-            var logData = EventTrackFlow2.Instance;
-            logData.iEventId = GenerateIDUtil.GenerateId();
-            logData.dtEventTime = DateTimeUtil.GetNowTime(DateTimeUtil.FormatE);
-            logData.iOperatorId = LauncherConfig.platformId;
-            logData.iServerId = zoneScene.GetComponent<ServerInfosComponent>().CurrentServerId;
-            logData.sAccount = SystemInfo.deviceUniqueIdentifier;
-            logData.iEvent = node;
-            var logStr = zoneScene.GetComponent<LogSplicingComponent>().LogObjectToStr(logData);
-            //LogSProxy.SendLog(logStr);
-            var body = $"_{logStr}";
-            HttpTool.Instance.Post(LauncherConfig.logApiUrl, body);
+            //var zoneScene = GameGlobal.zoneScene;
+            //var logData = EventTrackFlow2.Instance;
+            //logData.iEventId = GenerateIDUtil.GenerateId();
+            //logData.dtEventTime = DateTimeUtil.GetNowTime(DateTimeUtil.FormatE);
+            //logData.iOperatorId = LauncherConfig.platformId;
+            //logData.iServerId = zoneScene.GetComponent<ServerInfosComponent>().CurrentServerId;
+            //logData.sAccount = SystemInfo.deviceUniqueIdentifier;
+            //logData.iEvent = node;
+            //var logStr = zoneScene.GetComponent<LogSplicingComponent>().LogObjectToStr(logData);
+            //var body = $"_{logStr}";
+            //HttpTool.Instance.Post(LauncherConfig.logApiUrl, body);
         }
         }
         /// <summary>
         /// <summary>
         /// 发送玩法参与度
         /// 发送玩法参与度

+ 5 - 3
GameClient/Assets/Game/Launcher/Log/LogServerHelperHttp.cs

@@ -20,9 +20,11 @@ namespace GFGGame
             //logData.sAccount = SystemInfo.deviceUniqueIdentifier;
             //logData.sAccount = SystemInfo.deviceUniqueIdentifier;
             //logData.iEvent = (int)node;
             //logData.iEvent = (int)node;
             //var logStr = zoneScene.GetComponent<LogSplicingComponent>().LogObjectToStr(logData);
             //var logStr = zoneScene.GetComponent<LogSplicingComponent>().LogObjectToStr(logData);
-            //LogSProxy.SendLog(logStr);
-            var body = $"{LauncherConfig.logKey}|{LauncherConfig.platformId}|{SystemInfo.deviceUniqueIdentifier}|{node}|{serverId}";
-            HttpTool.Instance.Post(LauncherConfig.logApiUrl, body);
+
+
+
+            //var body = $"{LauncherConfig.logKey}|{LauncherConfig.platformId}|{SystemInfo.deviceUniqueIdentifier}|{node}|{serverId}";
+            //HttpTool.Instance.Post(LauncherConfig.logApiUrl, body);
         }
         }
     }
     }
 }
 }