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@@ -160,7 +160,7 @@ namespace GFGGame
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int suitId = _suitIds[index];
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int suitId = _suitIds[index];
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SuitCfg suitCfg = SuitCfgArray.Instance.GetCfg(suitId);
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SuitCfg suitCfg = SuitCfgArray.Instance.GetCfg(suitId);
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- if ((suitCfg.rarity - 1) == 3)
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+ if ((suitCfg.rarity - 1) == 4)
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{
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{
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bool haveSuit = DressUpMenuSuitDataManager.CheckHaveSuit(suitId);
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bool haveSuit = DressUpMenuSuitDataManager.CheckHaveSuit(suitId);
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if (haveSuit && !_effectUIDic.ContainsKey(index))
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if (haveSuit && !_effectUIDic.ContainsKey(index))
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